This game was written for Neo Twiny Jam, in 500 words or less.
In it, you play as a young captain, alienated from your father and crash landing on a planet. Your sarcastic droid gives you comfort in these last times.
This has some great setup but kind of felt unsatisfying at the two ends, for me. The narrative arc felt like it hadn't reached the climax and so hit the ending running. Maybe a paragraph or two of further narration could help, but that would run into the word limit. Overall these characters could work well in other works.