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2 people found the following review helpful:
The first TADS demo game; sparse and simple, but some innovation, February 3, 2016by MathBrush This game is a demo, showing what TADS can do (back in 1990, before the many updates it has experienced). In that sense, it's somewhat similar to Graham Nelson's Deja Vu and/or Balances, which were meant to show off Inform. Was this review helpful to you? Yes No Remove vote | Add a comment
- Mr. Patient (Saint Paul, Minn.), February 1, 2016 - kala (Finland), August 10, 2015 - Thrax, March 23, 2015 1 of
2 people found the following review helpful:
Perfect For Newcomers, February 28, 2014by Deychrome Intended to be an introduction to Text Adventures/Interactive Fiction and that is exactly what you get with Ditch Day Drifter. The author done a very nice job of throwing together a game full of pretty basic, very commonly found situations in the Interactive Fiction world. Yes, there are puzzles in this fairly short treasure hunt, but the puzzles are clearly cued keeping justified-frustration to a minimum which can easily make or break a game for me. I recommend Ditch Day if you're new to Interactive Fiction or just looking for a game that shouldn't take you too long to complete and don't mind dealing with a few obstacles that shouldn't be too difficult for you to figure out how to get around even without hints and walkthroughs. Was this review helpful to you? Yes No Remove vote | Add a comment
- amciek (Opole), December 18, 2011 - Walter Sandsquish, February 2, 2011 - voidf.0xb3 (Moscow, Russia), June 30, 2010 - lupusrex (Seattle, WA), October 4, 2009 9 of
9 people found the following review helpful:
Happy Hunting, January 23, 2009by Andromache (Hawaii) Every once in a while, I'm in the mood for an old-fashioned treasure hunt. This game sounded like just the thing to satisfy my craving. Well, it didn't disappoint. Was this review helpful to you? Yes No Remove vote | Add a comment
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14 people found the following review helpful:
!!Ditch Day helped me!!, December 5, 2008by tadsPro (Oklahoma) I learned a lot of things from this game.I was writing my own game in TADS 2 and was wondering about adding characters in my game.I looked at the code of this game and then i implemented characters in my game.I like the robot Lolyd very much. The author made the robot alive and if you play the game you will find how annoying Lolyd is but i am sure you will love it. Was this review helpful to you? Yes No Remove vote | Add a comment
- Nathan (Utah), October 25, 2008 - madducks (Indianapolis, Indiana), September 5, 2008 - schifter (Louisville, KY), August 17, 2008 - Moses Templeton, May 3, 2008 - Interference (Oxford, England), February 14, 2008 - Michael R. Bacon (New Mexico), October 23, 2007 - Eric Eve (Oxford, England), October 22, 2007 Baf's GuideYes, it's the game included in the TADS distribution as sample code. At Caltech, the tradition on Ditch Day is for underclassmen to try to get past the obstacles that the seniors put on their doors. In your case, this means a treasure hunt in the Great Undergraduate Excavation. Lightweight in both mood and puzzle content. Includes hunger and sleep. Contains Planetfall references and one grid-mappable maze. -- Carl Muckenhoupt
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