An emulated game that gives very little information as to what you are supposed to do. You begin in a furnished room and have multiple starting points, but you'll soon find out that taking your time to acquaint yourself with your surroundings is futile--since you can only make a maximum of 10 moves before the game ends.
I would have liked to spend more time exploring this one, but there is very little to guide you--many endings are simply snippets of poems or what appear to be newspaper clippings with no explanation whatsoever of why the game actually ended. In addition to that, there are numerous spelling and grammatical errors that reflect either poor production quality or that English was not the author's first language.
Either way, because I just couldn't determine what my purpose was (and forcing myself to type slow so the emulator could keep up was becoming bothersome), I couldn't find the urge to find the game's true ending--but I may come back to it some day.
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