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Zest

by Fear of Twine: Richard Goodness profile, lectronice profile, and PaperBlurt profile

About the Story

Hello young Limonista!

It's the hottest week of the year, and ordinarily this would be a problem!

But you work at the most popular lemonadery in Sufferette City, and the citizens depend on you to keep cool!

Page Update History

  v.8: 18-Feb-2025 22:27 - JTN (Current Version) - Edit Page - Normal View
Changed author, download links
v.7: 15-Jul-2024 23:03 - Tabitha
Changed description, external review links
v.6: 09-Jun-2020 08:27 - J. J. Guest
Changed Web site URL, download links
v.5: 23-Nov-2014 01:23 - Edward Lacey
Changed author, external review links
v.4: 09-Nov-2014 10:51 - Mr. Patient
Changed Web site URL, download links
v.3: 09-Oct-2014 14:57 - Mr. Patient
Changed publication date
v.2: 09-Oct-2014 14:45 - Mr. Patient
Changed version number, description
v.1: 09-Oct-2014 14:23 - Mr. Patient
Created page

2 Off-Site Reviews

Rock, Paper, Shotgun
It’s a text-heavy game that plays like a choose-your-own-adventure gone odd. One with random events, more than a few lovingly gritty illustrations and text that controls its own pace, blinks, pauses dramatically and occasionally does decidedly un-texty things.
See the full review

Emily Short's Interactive Storytelling
The presentation is also pretty sophisticated. In addition to the meters tracking your stats, the system plays with different speeds of presenting text, as well as multiple strands of text that appear simultaneously (e.g. to represent both what someone is saying to you and your own concurrent thoughts). It is really hard to tune this sort of thing so that it is not overwhelming to the reader, but I found it possible to track, and an interesting effect, perhaps because they did keep the text brief.
See the full review

Game Details