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Explore a dead MMO and leave messages for other players to find. Featuring:
- 100+ abandoned and glitchy rooms to discover
- 20k+ words, mostly in messages
- Social (?) interaction
- 0 NPCs, enemies, combat encounters, skills, items, classes, crafting recipes... (None of that works anymore. Sorry, RPG fans.)
Interactive fiction made for Shufflecomp 2023/2024.
1st Place, Game Goodness; 9th Place, Use of songs - ShuffleComp 2023
| Average Rating: based on 7 ratings Number of Reviews Written by IFDB Members: 2 |
Wow, this one is insane… and I only scratched the surface of what’s in there.
This is an exploration game, mixing parser logics (rooms and navigation, puzzles) with hypertext interface. Inspired by the likes of MUDs, message boards, and defunct MMOs, you are transported inside a dead online game, somewhat broken and defunct, left behind by (dead?) players, in which you can see messages left by its previous inhabitants.
The game is full of layers, from the surface of the game itself, the lore of the game, and the different “storylines” of players (like the one going knees deep into the lore of the game and leaving hints for other players, the one leaving behind diary entries of their life…) on the message boards. There are so many rooms (over 100 according to the game’s page), I started a map to track it all down (see screenshot below), knowing full well it will take me a while to complete it (still hasn’t).
Another fun mechanic of the game is the ability to leave messages in each room. Like the previous players, you can too leave a trace of yourself while playing, even becoming part of its lore.
I already know this will be one of my favourite game of the year!
[I will rate it once I am actually done with it]
This game is a participatory game, an MMO masquerading as an MMO.
The conceit is that you are playing an old, defunct MMO which you discover is (Spoiler - click to show)connected to multiple universes. As you play, you find messages left by others. You have the option to leave a message, and doing so lets other people really see it.
I saw messages from real people I know, but they all soon disappeared. I wandered through an empty maze, seeing messages by people that could be real or fake. I left a message everywhere I went. Overkill, maybe? Shouting into the void? It's hard to know.
Very fun concept. Large game.
arcane cache
Messages from the Universe Graveyard is a unique combination of interactive fiction and multi-user-dungeon.
[...]
the whole game is interactive in the very sense of the word: Every player is able to post lasting comments on these „terminals“ on their own and thus extend the games world while they play. This is not an entirely new concept, but it is extraordinarily well executed here. Comments that were probably made by the developer blend seamlessly into ones that might have been created by players and vice versa.
[...]The locations are dense and unique, and the short descriptions are well written. Likewise, the graphical design is splendid: Alienated pictures, superimposed by glitch effects, are used to illustrate the areas, and the rather minimal UI design works out well. Every location has a unique soundtrack that helps to tighten the overall atmosphere even more.
What is there left to say? Messages from the Universe Graveyard is a well crafted, highly unique, baffling atmospheric, and just overall sparkling game – once you set foot into its surreal world, you are likely to be enraptured by it.
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