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Saving John

by Josephine Tsay

(based on 10 ratings)
1 review11 members have played this game.

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Average Rating: based on 10 ratings
Number of Reviews Written by IFDB Members: 1
2 of 3 people found the following review helpful:
A multiple-futures/presents Twine game involving mental illness, September 28, 2017
Related reviews: less than 15 minutes

Saving John is a Twine 1 game with the standard CSS and formatting. In it, you find yourself in a dangerous situation and have the opportunity to construct a backstory for what happened.

The backstories involves jealousy, betrayal, love, profanity, and so on. The game is fairly short, but can be replayed several times.

The writing was descriptive, and the interactivity worked, but the story just didn't click with me, and It didn't feel all the way polished.

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This is version 2 of this page, edited by genericgeekgirl on 1 October 2013 at 10:00pm. - View Update History - Edit This Page - Add a News Item - Delete This Page