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A short twine game where you play as a robot trying to find purpose in their newfound freedom.
After the liberation of the robots, you (a robot) stand in a great robot party thinking of finding what to do with your newfound freedom.
Meet a friend, or go on a self-exploration journey, your future is up to you.
12 different endings, some art, maybe amusing writing, for you to decide.
The story of a lonely robot looking for some connection after a robotic liberation. You can meet others, spend time alone, play games, etc.
It has a charming turn of phrase reflecting how precisely a robot might see the world, or try to appreciate the things that humans do, e.g. "22 minutes pass like 21 minutes", "you never had a smell receptor installed, maybe you should get one". The protagonist reminded me a little of Kryten from Red Dwarf but without the desire to serve humans. The tone overall is somewhat wistful as the robots try to understand what to do now that they are free.
There are twelve different endings, but it's quite short, so it's easy to replay and find a new one.