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Having a chat while waiting to be rescued.
Entrant - Dialogue Jam 2024
Marooned is a short dialogue piece made in Ink between two castaways on an island, waiting to be rescued… though your castaway-partner has other ideas. The story starts around the 6-month mark, and shows snippets of (frustrating/ed) conversations of a handful of days. Through your choices, you can reach different endings - I’ve found two so far.
The writing takes the less is more approach, going right to the absolute bare of dialogues to describe the situation the characters are in, the frustration one feels towards the other, their wants and wish. I quite enjoyed both endings, giving different vibes to the story (though (Spoiler - click to show)the rescuing being a choice removed from the original PC’s actions feels a bit strange).
Honestly, it’s a wonder they were still alive by the time the game started.