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by David Welbourn

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Sheep Crossing

by Andrew Geng

Humor
2020

Web Site

(based on 16 ratings)
7 reviews

About the Story

Sometimes you get an impulse you know you'd regret--especially in the face of an arbitrary task of questionable value. So when Grandmother asks you to bring her a cabbage, a sheep, and a stinky bear, what could possibly go wrong?


Game Details


Awards

88th Place - 26th Annual Interactive Fiction Competition (2020)

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Number of Reviews: 7
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Most Helpful Member Reviews


3 of 3 people found the following review helpful:
River crossing puzzle, November 1, 2020
by deathbytroggles (Minneapolis, MN)

This is just your standard river crossing puzzle, and if you've ever solved one before then this shouldn't take you more than about ten minutes. There's one tiny additional puzzle, but there's no red herrings as there's hardly anything to look at other than the cabbage, sheep, and bear you're trying to get across.

In fact, the game's entertainment is pretty much solely from all the ways you can lose. In that regard it's quite charming and I wish there were a dozen more ways to fail. Geng has a way with words and I am looking forward to future offerings from him.

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1 of 1 people found the following review helpful:
An entertaining ten-minute diversion, December 11, 2020
by Mike Russo (Los Angeles)
Related reviews: IF Comp 2020

Sheep Crossing is a one-puzzle game, with no plot to speak of, and the puzzle is one that pretty much everybody has heard of and solved by the time they’re seven. But wait, come back! Another way to recite the same facts is that it’s a cute and charming take on a classic puzzle, and since neither the author nor the player need to pretend that figuring out the solution is the point, it’s all about riffing on that premise and finding as many gags, and ways to fail at this beyond-simple task, as possible.

The clever touches begin with some canny substitution – the prototypical version of this puzzle involves some grain, a chicken, and a fox, I believe (it’s the one where each will eat one of the others, and you need to take them across a river one at a time). But clearly, the bear on offer here is funnier than a fox, and a cabbage is likewise funnier than a sack of grain (the sheep vs. chicken matchup is closer, but let’s give it to the sheep by decision). If you want to just get them across the river to grandmother’s house in the prescribed order, you face a slight barrier inasmuch as the sheep starts out too hangry to be manhandled into the boat, but this is easily remedied, and then it’s off to grandma’s, well done, gold star for you.

The fun comes in when you try to mess things up. Obviously if you leave the wrong pair behind on a trip, game-ending acts of ingestion will occur in your absence. And there are myriad ways to fail beyond this, from tangling with the bear to chowing down on something yourself to deciding sod this for a game of soldiers and wandering off. There are lots, lots more, with many nonstandard verbs implemented with surprising detail. I don’t want to spoil any more of the fun, but I found that the author had thought of the most of the ideas that popped into my head, often with different outcomes depending on which of the trio I was attempting to misuse.

For all that, this is still a ten-minute diversion, tops. And I didn’t discover any unexpected interactions that led to alternate positive endings or revealed anything unexpected, which might have been nice – instead it’s all just different ways to flub things up. This means it’s easy to type undo and try again, but also somewhat reduces the novelty and potential surprise of trying new things. But the gag in its current form certainly works, and coming so late in the Comp for me, that was just what I was looking for.

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2 of 3 people found the following review helpful:
Lightweight delivery, December 1, 2020
by AKheon (Finland)
Related reviews: humor, parser-based, IF Comp 2020, Inform

Sheep Crossing is a parser-based game by Andrew Geng, published in 2020. In it, you need to take a bear, a sheep and a large cabbage to the other side of a river. If this setup sounds familiar, it’s because the game is essentially presenting the age-old “Wolf, goat and cabbage problem” in an Interactive Fiction-format.

The writing and implementation are both pretty minimal. The game doesn’t establish much of a tone beyond being mildly charming - it’s first and foremost just a puzzler. And since the main puzzle is historical, you might already have a decent idea on how to solve it due to cultural saturation alone.

The game works as intended, and it has a few small secrets that you can read about from the “amusing” menu after beating it. But it’s overall a somewhat small and light affair, and it can lack surprise value too since the main puzzle is played pretty straight - (Spoiler - click to show)the only real curveball is having to find some grass first to get the sheep to comply. I think the game would have benefitted from going a bit further and possibly featuring some larger twist to the core idea. Still, it could be worth a try if you’re looking for a quick puzzler.

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Sheep Crossing on IFDB

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My new walkthroughs for January 2021 by David Welbourn
On Friday January 29, 2021, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works...




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