Nathan's Wish List

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1893: A World's Fair Mystery, by Peter Nepstad
Average member rating: (26 ratings)

A theft on the fairgrounds! Precious diamonds stolen from the Kimberly Diamond Mining Exhibit! An urgent telegram from your old partner arrives, requesting your help to solve the mystery. How can you refuse?...

An Act of Murder, by Christopher Huang
Average member rating: (82 ratings)

Anchorhead, by Michael Gentry
Average member rating: (409 ratings)

You take a deep breath of salty air as the first raindrops begin to spatter the pavement, and the swollen, slate-colored clouds that blanket the sky mutter ominous portents amongst themselves over the little...

The Awakening, by Dennis Matheson
Average member rating: (30 ratings)

"You remember darkness. And the cold. Cold and darkness. And silence. Those memories are all that you have. That, and a feeling that something you never knew you possessed has been lost. Suddenly, oblivion...

Babel, by Ian Finley
Average member rating: (156 ratings)

In this game, you play as an amnesiac inside Babel, an abandoned Arctic facility devoted to biological research. You soon discover that you have the unusual ability to witness scenes from the past by...

Balances, by Graham Nelson
Average member rating: (39 ratings)

"A homage to Infocom's Enchanter Trilogy, at the same time showing some of the things that Inform is capable of doing." [--blurb from The Z-Files Catalogue]

Bronze, by Emily Short
Average member rating: (290 ratings)

When the seventh day comes and it is time for you to return to the castle in the forest, your sisters cling to your sleeves.

Child's Play, by Stephen Granade
Average member rating: (54 ratings)

It is playgroup day and playgroup day is normally a good day but ever since that little red-haired girl started coming she always wants your toys. She shouldn't get your toys. You tried telling the mom this...

Christminster, by Gareth Rees
Average member rating: (88 ratings)

"When your brother Malcolm sends you a telegram inviting you to visit him at Biblioll College in the ancient university town of Christminster, you imagine that the mysterious `discovery' he alludes to is...

City of Secrets, by Emily Short
Average member rating: (105 ratings)

Crystal and Stone, Beetle and Bone, by Jenny Brennan
Average member rating: (8 ratings)

You are God! The last God and Lornedei is your only true believer. You need her to stand against the coming dark. Can you guide her? Will she follow?

Curses, by Graham Nelson
Average member rating: (132 ratings)

"As "Curses" opens, you're hunting about in the attic of your family home, looking for a tatty old map of Paris (you're going on holiday tomorrow) and generally trying to avoid all the packing. Aunt Jemima...

The Dreamhold, by Andrew Plotkin
Average member rating: (177 ratings)

The Dreamhold is interactive fiction — a classic text adventure. No graphics! No point-and-click! You type your commands, and read what happens next. The Dreamhold is designed for people who have never...

Ekphrasis, by FibreTigre
Average member rating: (10 ratings)

Erehwon, by Richard Litherland
Average member rating: (10 ratings)

"You are standing next to the only traffic light in the one-horse town of Erehwon, Aksarben. You are 13 years old, and desperate to gain the approval of Smurf and his gang. You will know you have this when...

Fate, by Victor Gijsbers
Average member rating: (50 ratings)

You are nine months pregnant, and the contractions have already begun. Trapped in a castle with more enemies than friends, and Queen in name but not in influence, you fear for the future of your child. But...

For a Change, by Dan Schmidt
Average member rating: (117 ratings)

"The sun has gone. It must be brought. You have a rock." [--blurb from Competition '99]

Galatea, by Emily Short
Average member rating: (346 ratings)

Emily Short's description: A conversation with a work of art. "47. Galatea. White Thasos marble. Non-commissioned work by the late Pygmalion of Cyprus. (The artist has since committed suicide.) Originally...

Glowgrass, by Nate Cull
Average member rating: (100 ratings)

You play as a xenohistorian on an expedition. You've been dropped (more literally than you planned) by a dropship over the ground of the Ancients. Your equipment was scattered and the dropship crashed. Now...

The Gostak, by Carl Muckenhoupt
Average member rating: (93 ratings)

"Finally, here you are. At the delcot of tondam, where doshes deave. But the doshery lutt is crenned with glauds. Glauds! How rorm it would be to pell back to the bewl and distunk them, distunk the whole...

Hunter, in Darkness, by Andrew Plotkin
Average member rating: (123 ratings)

Jigsaw, by Graham Nelson
Average member rating: (84 ratings)

New Year's Eve, 1999, a quarter to midnight and where else to be but Century Park! Fireworks cascade across the sky, your stomach rumbles uneasily, music and lasers howl across the parkland... Not exactly...

Lord Bellwater's Secret, by Sam Gordon
Average member rating: (71 ratings)

Lost Pig, by Admiral Jota
Average member rating: (500 ratings)

Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. -- IFComp 2007 blurb

Lydia's Heart, by Jim Aikin
Average member rating: (32 ratings)

"Lydia's Heart" is a large, complex game with a serious tone and seven or eight NPCs you can converse with. The genre is low-key horror: There's almost no actual blood, but there are several ways to die in a...


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