Victor Gijsbers's Played Games
View this member's profilePrevious | << 1 2 3 4 >> | Next | Show All
Creatures Such As We, by Lynnea Glasser A dating sim about how humanity connects through art, even out in the vastness of space. |
Deathbox: 2013, by Tylor Deathbox 2013 is a post-life destination determination simulation based on a literal interpretation of the Bible. |
Dithyrambic Bastards, by Sam Kabo Ashwell |
The Djinni Chronicles, by J. D. Berry |
The Dreamhold, by Andrew Plotkin |
Dual Transform, by Andrew Plotkin This game takes place in a single room — but not always the same one. The room contains just one item, but again, there's more to it than that. Experiment and enjoy. |
Encyclopedia Fuckme and the Case of the Vanishing Entree, by Anna Anthropy If there's one thing Encyclopedia Fuckme knows - and this is a hypothetical statement, of course, because she's actually got a lot crammed in her big fat brain - it's how to get off! But in addition to her... |
Extreme Omnivore: Text Edition, by Hazel Gold You just got home and you're hungry as a dog. What smells so appetizing? Where can you find a snack? |
Fail-Safe, by Jon Ingold |
The Fourth Riddle, by reconditarmonia Based on Puccini’s opera Turandot, focusing on the characters of Turandot and Liù. Features pretty/interesting spaces to explore, multiple endings based on player decisions, some conversation, and some... |
Gigantomania, by Michelle Tirto and Mike Ciul Living under the Stalin era, in four parts. |
Girth Loinhammer and the Quest for the Unsee Elixir, by Damon L. Wakes You are Girth Loinhammer, Dungeon Lord! It's a pretty sweet gig, with a gigantic trap-filled underground dungeon and a vast collection of torture devices with which to torment those who venture within your... |
Hoist Sail for the Heliopause and Home, by Andrew Plotkin A far-future story of discovery. |
Hoosegow, by Ben Collins-Sussman, Jack Welch Muddy's plan done landed you and your partner in the hoosegow. Now you're fixing to rectificate the matter before the marshal introduces you to the business end of a hangin' rope at dawn. Created for the... |
Horse Master, by Tom McHenry The Game of Horse Mastery |
IFDB Spelunking, by Joey Jones In the depths of the interactive fiction database strange games lurk! |
Jason and Medea, by Victor Gijsbers A small game written for the IF Demo Fair at PAX East 2011. It showcases a competitive conversation system: as Medea, you are attempting to get the choir on your side in your verbal debate with Jason. |
Kerkerkruip, by Victor Gijsbers Kerkerkruip is a short-form roguelike in the interactive fiction medium, featuring meaningful tactical and strategic depth, innovative game play, zero grinding, and a sword & sorcery setting that does not... |
The Lady in Green, by D. F. Stone
Victor Gijsbers's rating:
Average member rating: (1 rating)
LASH -- Local Asynchronous Satellite Hookup, by Paul O'Brian |
The Last Dark Day, by Bob Reeves
Victor Gijsbers's rating:
Average member rating: (9 ratings)
Laterna Magica, by Jens Byriel As you seat yourself and turn toward your inner light, you ask that one burning question. "What is laterna magica?" |
Leadlight, by Wade Clarke 15-year-old Belinda Nettle is studying at Linville Girls High School in Australia's Blue Mountains. After falling asleep in the library one afternoon, she wakes from her mundane existence into a nightmare... |
Let's Play: Ancient Greek Punishment: The Text Adventure, by Pippin Barr You're dead, but you're not on Charon's list. Impersonate mythological Greek figures (and Zeno!) and suffer eternal punishment in Hades in their place, for better or worse. Okay, it's definitely for worse. |
The Lift, by Colin Capurso You wake up in a room with no memory of who you are or what you're doing there. You need to survive, that's all you know. |
Previous | << 1 2 3 4 >> | Next | Show All