David Welbourn's Played Games

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Things, by Jacqueline A. Lott and Sam Kabo Ashwell
Average member rating: (10 ratings)

This is the game that I wrote, by David Welbourn
Average member rating: (6 ratings)

Written for SpeedIF Gruff on Jan. 21, 2006; the theme was fractured fairy tales. Vaguely inspired by "This is the house that Jack built."

This Is The Toaster, by Anonymous
Average member rating: (3 ratings)

A bizarre game involving creatures that live on a toaster. Uses Nate Cull's Reactive Agent Planner to manipulate the NPCs, and one part of the game is presented entirely in future tense.
Thorfinn's Realm, by Robert Hall and Roy Main
Average member rating: (3 ratings)
"Travel back in time, find all the treasure to join the Adventurer's Society." [--blurb from Competition '99]

Thornfell Manor: 1984, by Tijn Kersjes
Average member rating: (9 ratings)

Thornfell Manor: 1984 is a spooky text adventure written during PunyComp 2024. Step in the shoes of a paranatural detective, explore an abandoned mansion, and solve the murders. Will you survive the night?

Three Princes, by Alex Godofsky
Average member rating: (2 ratings)

Three Steps to the Left, by Lucian P. Smith
Average member rating: (4 ratings)
The important thing in acting is: stay in character, and don't get mixed up in the another play. [--blurb from The Z-Files Catalogue]

Three-Card Trick, by Chandler Groover
Average member rating: (75 ratings)

You're going to perform a three-card trick or your name isn't Morgan the Magnificent.

Threediopolis, by Andrew Schultz
Average member rating: (28 ratings)

Even in the future with GPS, it's how you get there that matters! A wordplay/quasi-maze game.

Threnody, by John "Doppler" Schiff
Average member rating: (7 ratings)

A cat o'nine tails; a tale o' nine cats. You are a baby in your mother's womb, about to be born. When you try to leave and the cord starts to strangle you, you must choose the Lion, Dragon, or Ferret to...

Through the Looking Glass, by Gareth Rees
Average member rating: (3 ratings)

The compiled version of the Inform tutorial - a small portion from "Alice in Wonderland." [--blurb from The Z-Files Catalogue]
Tightest, by Jake Wildstrom
Average member rating: (2 ratings)

Till Death Makes a Monk-Fish Out of Me, by Mike Sousa and Jon Ingold
Average member rating: (38 ratings)

Dr. Taylor's looking worried. Dr. Kurner's looking exhausted. Zak is grinning with glee. Today is the big day, and you're about to try out the crowning experiment of your life, and in AtlantisLab's chequered...

The Time Crystals of Cythii, by Garry Francis
Average member rating: (4 ratings)

For generations, your family have been the guardians of the Time Crystals of Cythii. It's a pretty cushy job. All you have to do is prevent the crystals from being stolen, but no one would be stupid enough...

The Time Machine, by Brian Howarth
Average member rating: (4 ratings)

Trapped in a thick fog on the moors whilst searching for the house of Dr. Potter, you begin to wonder just what sort of a story will unfold for your newspaper about the strange goings on that have been...

The Time Machine, by Bill Maya
Average member rating: (8 ratings)

This eponymous game is a sequel to "The Time Machine," H.G. Wells' Victorian science fiction novella. Can you solve the mystery of your friend’s delusions or will you be confined to the asylum with him?

Time: All Things Come to an End, by Andy Phillips
Average member rating: (8 ratings)

After many years developing a time travel machine, the company has decided to close the project down. If only you could get the machine to work, you would be able to make a leap into the future to prove its...
Tin, by Jim Aikin
Average member rating: (5 ratings)

Tin Star, by Gianluca Girelli and Garry Francis
Average member rating: (3 ratings)

In the wild West, the tin star is the symbol of law and order. The men who wear the tin star are respected by the community, as they face violent and cunning criminals nearly every day. After a group of...

Tinseltown Blues, by Chip Hayes
Average member rating: (3 ratings)

The Tiny House, by Dan Doyle III
Average member rating: (6 ratings)
Christine comes home from work to her tiny house to find that her son and husband are missing. In searching for clues she discovers a spellbook and must learn various magical spells and go to several...
Titanic: Leo's Revenge, by Volker Lanz
Average member rating: (3 ratings)
You'll never know how you made it. Anyway, the Titanic sunk and now you're here. Here means, you're swimming in the sea, which is awfully cold and (you knew that before) wet. It is cold, awfully cold, and...
To Catch A Dragonfly, by Andrew Metzger
Average member rating: (2 ratings)
In this small game, you play as an electrical engineer, maybe? Anyway, you were getting ready for a big date in a rented tux when your boss orders you to get the new high-powered experimental safety net...
To Get To the Other Side, by Bob Reeves
Average member rating: (3 ratings)
My first actual game. Fun with boxes, painted rooms, broken tv sets, toy nuclear bombs, homicidal truckdrivers, and more (but no chickens). Z-Code version eliminates a pair of doors and their key which were...

To Sea in a Sieve, by J. J. Guest
Average member rating: (20 ratings)

Peter Petibon, cabin boy, hath a problem. He be goin' down -- to Davy Jones' locker, by the powers! Lest he seize the booty o' the dread pyrate Booby, and heave it all o'erboard, he and the Cap'n both will...


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