OverThinking's Played Games

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The Best Man, by Stephen Bond
Average member rating: (13 ratings)

Best of Three, by Emily Short
Average member rating: (62 ratings)

BLACKOUT, by Playahead Games
Average member rating: (4 ratings)

You are a new arrival to a small town with grand plans to focus on your art. One day, you awaken to an unorthodox message on your screen. The world is ending! What will you do with your last week?

The Blind House, by Amanda Allen
Average member rating: (38 ratings)

I scarcely know the woman at my side. I don't even know why she was the one I turned to. I can only hope that we haven't been followed, that she won't ask too many questions. The only choice left to me now...

BLK MTN, by Laura Paul
OverThinking's rating:
Average member rating: (8 ratings)

A young man named Jackson drives through the southeastern United States in search of someone – or something – he calls “Bluebird” as he experiences visions of the historical past. As you decide who Jackson...

Blood Island, by Billy Krolick
OverThinking's rating:
Average member rating: (15 ratings)

Become the Final Girl or Guy (or anything in between) of your dreams on Blood Island....

Bogeyman, by Elizabeth Smyth
Average member rating: (85 ratings)

You can go home when you learn to be good.

Brave Bear, by John Evans
OverThinking's rating:
Average member rating: (15 ratings)

Your owner is in danger. They must be protected. You are not a cowering toy. You do not shrink from darkness. Your bravery comforts and inspires. You are a Brave Bear.

Bronze, by Emily Short
Average member rating: (286 ratings)

When the seventh day comes and it is time for you to return to the castle in the forest, your sisters cling to your sleeves.

Buggy, by Mathbrush
OverThinking's rating:
Average member rating: (8 ratings)

This game is buggy. It won't really end unless it crashes. Cover art by Starry AI.

Bydlo; or the Ox-Cart, by P.B. Parjeter

A short Bitsy game based on the 4th movement from Mussorgsky's "Pictures at an Exhibition"

Byzantine Perspective, by Lea Albaugh
Average member rating: (56 ratings)

Your task is simple enough. Just nab the chalice.

Caduceus, by Sarah Willson (as Mala Costraca)
Average member rating: (7 ratings)

Caduceus was written in a day for Event One of the Second Quadrennial Ryan Veeder Exposition for Good Interactive Fiction, whose challenge was to create a game in Inform 7 with beautiful source code text....

Cage Break, by Jac Colvin
OverThinking's rating:
Average member rating: (10 ratings)

What's a smart, human-savvy cockatoo to do when a group of dastardly bird traffickers come to the forest? No bars can hold you... Or can they? Make your escape, get your revenge and help the others if you...

Campus Invaders, by Marco Vallarino
OverThinking's rating:
Average member rating: (14 ratings)

For some time you have been waiting for the open day of the Vigamus Academy to visit the building that also hosts the game design course taught by Professor Mark M. Etal....

Candlesmoke, by Caelyn Sandel and Carolyn VanEseltine
Average member rating: (24 ratings)

Entry in EctoComp 2014.

Cargo Breach, by Garry Francis
Average member rating: (4 ratings)

You wake suddenly. When you look out the porthole, you see that it's dark outside. It should be light. You must have overslept. Why didn't anyone wake you? Maybe they felt sorry for you after you got seasick...

The Case of the Solitary Resident, by thesleuthacademy
Average member rating: (3 ratings)

Uncover the truth behind a mysterious death in an apartment.

Cell 174, by Milo van Mesdag
Average member rating: (5 ratings)

A micro text-based psychological thriller about a man trying to understand his dreams, his life, and the choices that have led him to seek answers in a prison cell. Written in one afternoon, in four hours,...

CHASE THE SUN, by Frankie Kavakich
OverThinking's rating:
Average member rating: (17 ratings)

It's the end of the world and everyone's handling it in their own way....

Child's Play, by Stephen Granade
Average member rating: (54 ratings)

It is playgroup day and playgroup day is normally a good day but ever since that little red-haired girl started coming she always wants your toys. She shouldn't get your toys. You tried telling the mom this...

A Chinese Room, by Milo van Mesdag
OverThinking's rating:
Average member rating: (12 ratings)

A one or two reader experience, A Chinese Room is one story in two. A story of power, control, inhumanity, and love....

Civil Seeming Drivel Dreaming, by Andrew Schultz
Average member rating: (3 ratings)

Okay, so semi-content warning up front: there's one thing where you are logically cued to say something very bad, but CSDD discourages you strongly beforehand, and hopefully you're rightfully punished for...

climbing 208 feet up the ruin wall, by Porpentine
Average member rating: (35 ratings)

-OVER 207 FEET -MORE THAN 1,000,000 PROCEDURALLY GENERATED VINES -REALISTIC WEATHER SYSTEM -LOOKS LIKE WE GOT A “CLIMB”-INAL INVESTIGATION

Closed Door; Key?, by KnightAnNi
Average member rating: (4 ratings)

Closed Door; Key? is an interactive fiction game based on the seed "Room; Closed Door" by Charm Cochran. The challenge from this seed was to make an escape room game using Twine and using only nouns or...


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