I love my tiny tiny horse and jockey, toothpick and all.
The Horse Whisperer in that blurry text style is amazing.
"Sire (Father): Unnamed Donkey (diseased)" is my favorite line apart from "powerful Italian mustache."
The writing in this is funny, and I would love to see this game completed. The racing/placing mechanic seems a good challenge. As of now, it is riddled with typos (although, I think they add to the hilarity) and is very much still a work in progress.
Please, let me give them a good brushin', Don!
I liked the Goal/Obstacle/Complication setup. The different colors representing different approaches is a nice idea too.
I went in completely blind, not having read any of the instructions I pasted. Upon finishing my playthrough, I realized how little relevance the "programmed" story beats had. I basically skipped from step 1 to 4 by just asking simple questions and being incredibly straightforward.
I don't think this can necessarily be called a game. Maybe a writing exercise, but to me, interactive fiction requires at least a bit of intention. Your prompt has intention, but when it comes to the gameplay and storytelling itself, what's the point of playing within the rules if I can just turn your game into anything else that I want?
Here is a link to my ChatGPT transcript.
I laughed. The music was great. I will be recommending this to all of my friends who don't have the attention span for novels.
EDIT: Apparently there's a secret if you open up the game... It's deeper than it seems!