Ratings and Reviews by MathBrush

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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Junior Arithmancer, by Mike Spivey
4 of 4 people found the following review helpful:
An enjoyable math-based pattern game with academic humor, February 19, 2019
Related reviews: about 2 hours

This game is essentially unique among interactive fiction. In a Zork-like setting, you are a math wizard (or arithmancer) taking an exam.

Your job is to use spells to create sequences of decimals coming from famous mathematical constants. The further you can get in any one sequence, the more spells you get.

You begin with basics like addition or subtraction, but soon you gain spells that modify other spells and it all becomes complex and tangled up.

In the midst of this mathematical quest, the committee viewing you gossips about academic drama, discussing department conflicts and upcoming changes. As an academic myself, it is spot on.

I work with the author and beta-tested this game, but I wouldn't feel bad giving it a lower score if it deserved one. This is a fun game, and I recommend it.

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Bogeyman, by Elizabeth Smyth
4 of 4 people found the following review helpful:
A gut-wrenching horror game with flawless execution, February 18, 2019
Related reviews: 15-30 minutes

It's rare when an IF game is presented exactly right, every portion designed perfectly well to give a uniform presentation. Liza Daly's Harmonia is sort of the standard for this type of presentation.

I think Bogeyman has achieved that level of quality. The layout, fonts, sound, and color scheme give gravitas and a haunting sense of dread to the story.

And the storyline fits the presentation, with interactions that lead you to believe that you can identify with your character, followed up with choices that pit your beliefs against themselves.

An effect, but disturbing, game. One of my go-to games when introducing IF to people.

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LET'S ROB A BANK, by Bethany Nolan
1 of 1 people found the following review helpful:
A minimal heist game in Twine with strong characterization, February 17, 2019*
Related reviews: less than 15 minutes

This is a shortish replayable twine game where you assemble a team for a heist. You choose people for different roles, such as getaway driver, then see what happens.

It seems like a very branchy game, but a big chunk of branches are eliminated early on by one choice, making it smaller than it seems. The styling is non-existent, using the standard Twine design and formatting.

The characters are memorable, though. It's pretty intense for a humor game, and I played it several times.

* This review was last edited on February 18, 2019
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Alias 'The Magpie', by J. J. Guest
5 of 5 people found the following review helpful:
A hilarious comedy game with plenty of puzzles and a British setting, February 17, 2019
Related reviews: about 2 hours

This is a great comedy based on misunderstandings and physical humor.

You are a thief, sent to steal a priceless object from a British manor. But to do so, you must assum a variety of costumes and identities.

Along the way, you discover the secrets of the household and the neighborhood, including lies, deceit, regret, and gorillas.

There were a few sticky points in puzzles that were fussier than they needed to be, but otherwise this is a prime example of what a polished parser puzzler can look like. One of the best games of the 2010’s.

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Pegasus, by Michael Kielstra
3 of 3 people found the following review helpful:
A short and emotional tale about partners in a futuristic organization, February 13, 2019
Related reviews: less than 15 minutes

This is a fairly stripped-down parser game, mostly involving linear conversations and simple tasks where you follow orders. The emotions are on-the-nose, and the descriptions are small.

But I liked the game. For my personal, somewhat cheesy style, this game was a great fit. I've played it a couple of times, and I enjoy the relationship it develops.

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Dungeon Detective, by Wonaglot
3 of 3 people found the following review helpful:
A fun high fantasy mystery romp, February 12, 2019*
Related reviews: 15-30 minutes

This game has a lot going for it. Fun images, a strong character voice, and nice, descriptive writing.

The setting is similar to D&D, with gnolls and dragons. The main character gnoll has caveman-like speech despite his intense intelligence, kind of like the narrator in Lost Pig and exactly opposite of the birds in Birdland.

It's a mystery game, and relies on the 'notice clues then pick the correct answer at then end' method of mystery writing. This isn't my favorite method, but the game's writing suits this style really well, as the clues are all based on worldbuilding.

The greatest flaw for me was how short it is. I wish that this game had been significantly longer.

* This review was last edited on February 13, 2019
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A Woman's Choice, by Katie Benson
0 of 1 people found the following review helpful:
A shortish, well-polished series of vignettes related to women's choices, February 3, 2019
Related reviews: 15-30 minutes

I found this game touching. A short game (5 chapters or so, each with 5-10 choices), it moves you through different phases of life and talks about women's reproductive choices, the expectations of society, and the consequences of these actions.

The styling is well-done and understated, a good backdrop to the ongoing storyline. As a man, it gave me a lot to think about.

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I.A.G. Alpha, by Serhii Mozhaiskyi
3 of 3 people found the following review helpful:
A brilliant choice game with a meta narrative and text input, February 3, 2019
Related reviews: about 1 hour

This is a well-done IFComp 2018 game.

It runs in ITCH and is primarily choice-based. The conceit is that the author wanted to develop a big, fun sci-fi fi puzzle game, but didn't succeed.

Instead, he leaves the frame of his unfinished game alone, and adds author commentary. As the game progresses, the protagonist has more and more power to affect the game itself.

The styling is excellent, with several beautiful images and switches between different interfaces. The music is lovely and appropriate.

This is a game made with love, and it shows.

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Tower, by Ryan Tan
1 of 1 people found the following review helpful:
A meditative twine game with some puzzles, February 3, 2019
Related reviews: 15-30 minutes

I beta tested this game.

This is a visually well-polished Twine game, with images, colors, and fonts used to enhance the presentation.

The game itself consists in a vertical tower. The player spends some time in each of the rooms, which are described in rich prose. Some rooms have puzzles, others are more poetic.

There is also an overall puzzle that ties everything together.

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Let's Explore Geography! Canadian Commodities Trader Simulation Exercise, by Carter Sande
1 of 1 people found the following review helpful:
A parody of educational/trucking sim games set in Canada, February 3, 2019
Related reviews: about 1 hour

This game uses the Desmos online educational software to make a game about leaving your humdrum job to take on a trucking gig in Canada. Each city has things you can buy and things you can sell.

There are several endings you can reach, including giving up and one really interesting one that takes you all over, which I never quite completed. A guide is included on the IFDB page.

I say it's a parody because the author called it that, but the parody element isn't too strong. It mostly seems like a serviceable trucking game.

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