Ratings and Reviews by MathBrush

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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Gardening for Beginners, by Juhana Leinonen
2 of 2 people found the following review helpful:
A short little 'what could go wrong' game about gardening, August 23, 2019*
Related reviews: 15-30 minutes

This is a speed IF, so it has a lot of rough edges, but the mid-game is pretty fun.

You are a gardener who just can't handle all of the problems going on. You start out with a nice checklist of things to do, but it soon dissolves into chaos.

A lot more synonyms and actions could be implemented. But that sort of thing is exactly what separates Speed-IF from regular IF, isn't it?

* This review was last edited on August 24, 2019
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Little Falls, by Alessandro Schillaci, Roberto Grassi, Simonato Enrico
3 of 3 people found the following review helpful:
A short drama parser game with sounds and images., August 22, 2019*
Related reviews: 15-30 minutes

This game has good production values. Background colors, images, sounds, real-time text, etc.

It's a drama. You play a police officer involved in a dramatic incident years in the past. Now a disturbed individual is on the loose and you have to stop them.

The story is very drama-heavy, with flashbacks, dread implications, and so forth.

The effort is here, but some of it could have been redirected in other areas. More synonyms, better hinting. And the emotions are kind of hammered in, something I've had trouble with in my own writing.

* This review was last edited on August 23, 2019
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Victorian Detective, by Peter Carlson
2 of 2 people found the following review helpful:
Long choice-based Quest game with a Holmes feel, August 21, 2019*
Related reviews: about 1 hour

You are not, in fact, Sherlock Holmes in this game, but you are pretty similar.

In this game, you read several paragraphs of text, then make a deduction based off of it. You have to read carefully, and may require occasional google searches, but most of the choices are deducible through logic. Some, though, just seem like guesswork, which I suppose increases the replay value of the game.

You are investigating the murder of a man after being pulled off of a big bombing investigation.

I played online, and it became slower and slower until it crashed near the end.

* This review was last edited on August 22, 2019
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Cat Simulator 2016, by helado de brownie
0 of 1 people found the following review helpful:
Achieves its aim: to be a small game depicting a cat's life, August 21, 2019*
Related reviews: less than 15 minutes

This game was one of the author's first games, and it is small and simple.

However, it matches my ratings system well. It achieves emotional impact in that it makes you think of being a cat very well. It puts you in the mindset of the cat and all the actions are things my cat does.

It's polished in its smallness, and the interactivity work well, as it doesn't feel like lawnmowering to play and the links are placed well, better than many longer works.

It's also descriptive, and that's 4 of my 5 stars right there.

* This review was last edited on August 22, 2019
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Detritus, by Mary Hamilton
1 of 1 people found the following review helpful:
A variety of mechanics involving possessions, August 20, 2019*
Related reviews: 15-30 minutes

This game began as an experiment in different Twine mechanics. It is a game in five parts, with backgrounds and sometimes sounds.

Each part deals with your possessions, which are similar through the five parts. The people you play as seem quite different, though, unless your character is interested in both men and women and has numerous relationships, swinging back and forth between pessimism and optimism. It's possible, of course, but unlikely.

I enjoyed the game, but it felt a bit bloodless. All of the characters seemed kind of distant emotionally. But all of the scenarios are ones in which characters themselves are removed emotionally from their immediate surroundings, whether through shock or relief.

Finally, some of the background images made the text hard to read. But there is certainly something appealing about the game.

* This review was last edited on August 21, 2019
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P. Mason und der Schlitzerhans und die Busenkathi, by Sophie Fruehling
1 of 1 people found the following review helpful:
A goofy German game about Perry Mason in a resort, August 20, 2019*
Related reviews: about 1 hour

This game is in German, and it's not just regular German, it's very joke-y German with many allusions and in-jokes. My German was not up to the task, and I only completed with google translate and the built-in walkthrough.

Still, I could see how funny this game was. It's presented as a TV show with intermittent ads and other such artifices. You start the game in a hot tub or something and have to find your clothes while investigating a murder at the resort. There are some entertaining characters and a few tricky puzzles. The game isn't quite as big as it seems at first, as many potential areas are closed off.

I enjoyed it, but I often enjoy games not in my native language, as it adds another layer to the gameplay.

* This review was last edited on August 21, 2019
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First Times, by Hero Robb
2 of 2 people found the following review helpful:
A creepy, surreal Quest game with music, August 18, 2019*
Related reviews: about 1 hour

This game feels fresh despite being a surreal game with deeper-meaning imagery, an amnesiac protagonist, and a lab/medical setting, all of which are overused tropes.

But this game seems like something new anyway. It uses Quest and only requires the verbs USE, TAKE, LOOK, and directional commands. The parser is extremely fidgety if you try and do anything else. Even if you think you ought to do something else, you should not do something else.

Basically, you are alone in a symbolic hospital with a lot of dolls and blood and spiders, and you try to enter new areas. Near the end, there is an extended sequence of strong profanity. The whole game is pretty gory and/or disturbing.

This is one of those games that breaks all of the rules for 'good games' but gets an effect anyway. Worth trying if you like horror.

* This review was last edited on August 19, 2019
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A Crimson Spring, by Robb Sherwin
4 of 4 people found the following review helpful:
A gritty and vulgar but descriptive superhero game with battle system , July 30, 2019
Related reviews: 15-30 minutes

This was Sherwin’s second IFComp game. It toned down the sexuality, but there are still quite a few inventive vulgar descriptions throughout the game.

This is an intense story (using a menu based conversational system) about superheroes in love and revenge. There are quite a few superheroes in this game, including some old familiar ones (an ice-guy) and also some innovative ones.

Outside of the vulgarity, the story is intriguing and even touching.

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Choice of Magics, by Kevin Gold
2 of 2 people found the following review helpful:
A divided fantasy world where all magic has a price, July 24, 2019*
Related reviews: 2-10 hours

Choice of Magics is a wonderful Choicescript game. I’ve probably played through 3-4 times and intend to play even more.

You live in a world where magic is banned after an ancient war. There are five kinds of magic, but each takes its toll. Glamor can charm people, but it rots your body. Negation blows stuff up, but it creates permanent death clouds.

There is a church you can work with or destroy, a neighboring land to explore or conquer, and many romantic options with customizable levels of content. And there’s a stuffed monkey puppet.

Even though it has more content, I didn’t quite like this as much as Choice of Robots, which had an undefinable quality to it. But that’s like saying a Da Vinci painting isn’t as good as the Mona Lisa. This is a solid game and one of the best of Choice of Games’ offerings.

* This review was last edited on July 25, 2019
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Sirens in the Distance, by Astrid Dalmady
3 of 3 people found the following review helpful:
A short mermaid story with layers of duality, July 2, 2019
Related reviews: less than 15 minutes

This game only lasts for about 1000 words, so it's a quick read.

It was made for MerMay, so it makes sense it would be about mermaids. But the title has multiple meanings, and the game itself deals with ambiguity and feeling.

This is a slight snack of a game, but it left a good feeling. It reminded me of my time living in Hawaii, in many ways, although I imagine it more as a cold Atlantic ocean than the Pacific.

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