Ratings and Reviews by Wei Yuan Lee

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All Hail the Spider God, by Nelson
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Missive, by Joey Fu
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SCREW YOU, BEAR DAD!, by Xalavier Nelson Jr.
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Cactus Blue Motel, by Astrid Dalmady
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All the pleading emoticons, by Finny
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Evita Sempai, by Florencia Rumpel Rodriguez
., October 1, 2016

This is a short story, nostalgic, bittersweet, and burned at the edges with a war candle type of story. It's about a woman who falls in love with another woman, who's more powerful, in a historic Argentina that most people don't know about. It's also a family drama, the main character isolated and alone knowing she's kind of like the black sheep of the family being the only one who is unmarried. Now, I have read some South American literature that took place in Chile, but not much about Argentina. But I know what happened was very tragic and similar in the fact that it had to do with corrupt government and war (although i could be wrong on this.) And this story gives a slight glimpse. The story is beautifully written, if you take out the CSS, you would probably find it as novelette in one of those artsy small presses I love so much that sell translated Latinx literature.

Pros: beautiful CSS and writing.
Cons: mmm can't think of any except there was a bug towards the end of the game causing me to switch browsers. Which isn't that big of an issue because it's not unknown that Twine doesn't work in certain browsers.

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Heretic Dreams, by Harris Powell-Smith
., October 1, 2016

A darkly atmospheric twine game about a cult. It's a short survival story about a person who tries to escape from the horrific disasters created by a vengeful god. I also think the character might have powers or had powers due to some sort of betrayal against god. I got something like an X-Men vibe, the cult thing in 1Q84, and something like The Giver? (What really bad comparisons.) But the prose of this game is quite lovely and the game is intimate despite its doomed ending. It holds onto you until the flames eat you.

Pros: original and dark game about a cult.
Cons: Mmm. None I can think of.

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A Cold Grave, by Mike Michalik
0 of 1 people found the following review helpful:
., October 1, 2016

A short detective game with immaculate CSS, graphics, and a Nine Inch Nails soundtrack. This is a surreal twine game about a psychic detective and a dead person tracking down their killer. Your choices determine whether this chase for the killer ends in failure or success. The writing is succinct for the genre and is a short length story. But there were also some concepts thrown in such as folklore, I believe its Icelandic or something from Alaska? And there were no explanations for these, it just felt thrown in. But overall the game is solid, just a tad rushed.

Pros: Clear, clean, impressive graphics and CSS along with atmospheric songs by Nine Inch Nails.
Cons: Rushed story.

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Silver & Gold, by rosencrantz
2 of 3 people found the following review helpful:
., October 1, 2016

A fantasy/thriller story about werewolves. The game has two screens, one side written in classical style and the other side written in a contemporary style. I believe even the font is different to accentuate the difference in time period and prose. I loved this, I'm not a person who reads werewolf stories, but this is actually a fairytale, the prose is vivid and there's a sense of fear as the characters search for this person or are running away from something. Although I will admit that due to the double screen aspect and the fact that I read this a few days ago, I'm a little confused about the plot, but I took this as sort of an epic poem. It really is a beauty.

Pros: beautiful, lurid prose. Fantasy genre.
Cons: Some might not like the double screen aspect.

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Mouth of Ashes, by verityvirtue
0 of 2 people found the following review helpful:
., October 1, 2016

A comfy, mountain climbing Twine game. I guess what you would call this is static fiction? It's a short story about a mother climbing a mountain to find a cure for her daughter's illness. You explore areas on her way to the top and visit a village. There isn't really much to say other than that it's a light-hearted short story. There is interactivity to the game, there are choices that may change some wordings or circumstances to the traveling, but I don't think there's any change to the ending. But overall, there is interactivity. However, I don't think there is more than one ending which is not unusual or bad for an IF game as there is a genre of visual novels, called Kinetic novels, which does much of the same.

Pros: A cozy short story with nice background pictures and clear CSS and prose.

Cons:mmm. I can't remember if there's any.

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