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About the StoryA game about self-harm. Game Details |
| Average Rating: ![]() Number of Reviews: 1 Write a review |
The game opens with the player-character on the cusp of harming themselves. This is not a moment of impulse, not a “call for attention”. This is a culmination of seconds upon seconds, years of keenly feeling one’s lack of agency, in social situations and intimate ones.
What was slightly unusual was the mixing of divine and profane imagery and language, which portrayed the player-character’s action or inaction as a sort of reckoning with a faceless, unknown force.
Games like this are easily dismissed for their “navel-gazing”, but are well worth considering for what are often first-person, personal narratives of mental illness, discrimination and/or marginalisation. Games in a similar vein include Tapes, by Jenni Vedenoja, or All I do is Dream, by Megan Stevens.
Break Stuff, by Amy Clare Fontaine Average member rating: ![]() What better way to get over a breakup than smashing things? In Break Stuff, you make decisions for a troubled young woman who just broke up with her boyfriend. When your old friend from high school comes over, she invites you to vent... |
Bogeyman, by Elizabeth Smyth Average member rating: ![]() You can go home when you learn to be good. |
Heretic Pride, by laika
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