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In The Details, by M.A. Shannon
2 of 2 people found the following review helpful:
Engaging enough, October 4, 2023
by AKheon (Finland)

In the Details is a short choice-based story by M.A. Shannon, published during IFComp 2023. The story is about a vain musician who is about to enter superstardom (Spoiler - click to show)thanks to the power of the Devil, who has inconveniently come to take back what belongs to him.

This is the first time I've played an IF that's been developed on Texture. It has an interface where you drag 'n' drop buttons on top of highlighted text. I found this slightly awkward to do while playing on laptop with a touchpad-mouse, but otherwise, the system seemed pretty easy to use and suitable for this kind of streamlined choice-based gameplay.

The prose is pretty good, creating a sense of locale and character without expending too many words. The story itself is rather brief, though, and I don't feel like it has a lot of meat to it. The game description has both tags "comedy" and "horror", but I found the story neither particularly funny or scary. It has a few graphic moments and a life lesson, and that's pretty much it.

The game description says the estimated playing time is around 30 minutes, but for me it felt shorter, even though I replayed the game and managed to reach 3 or 4 different endings. There was one moment where I wondered if the design was buggy, (Spoiler - click to show)mainly the point where you have to choose between telling a truth or a lie, but being honest does nothing. I couldn't tell for sure if this was supposed to create characterization or if it was simply an unimplemented button, but this could be my unfamiliarity with this system too.

Overall, I found In the Details engaging enough, albeit a little short and light.

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