I spent a good part of my early 90's childhood trying to beat this game with friends. The plot requires the player to rectify ten watershed historical events, covering multiple time periods and locations, which you can travel between freely. Most of the events require solving puzzles involving artifacts from, or interactions with people and things in, other times and locations. In the course of the game you encounter King Tut, Cleopatra, Attila the Hun, Robin Hood, Genghis Khan, Elizabeth I, Francis Drake, Napoleon, Churchill, Hitler, Mussolini, and a bunch of other historical and fictional characters. Finally there is an epic show-down with the temporal agent who messed the events up in the first place. If you enjoy historical fiction, this is a must-play title.
Bog-awful game design. No contextual hints whatsoever, and completely unintuitive. You have to read the instructions (which give away the entire plot of the game) just to figure out what you are able to do. Everything is far more complicated than it should be. Also apparently written by a 12-year-old boy who oversexualizes a woman riding a bicycle.
I gave up on this title after about 15 minutes of wandering around a mostly empty casino hotel in Monaco, feeling bored out of my mind and finding that most of my attempts to interact with the surroundings were not being recognized. Not nearly enough effort was put into the programming and world design on this one, leaving it lacking any sense of immersion or entertainment.