9:05 is essentially a puzzle-less game in which you can play through a few different ways to experience a slice of life from a few different angles.  I'm not usually one to play a game through after reaching the end, but this piece is short, and replaying it seems like almost the entire point (you'll only see what I mean once you have tried it). With that being said, there's not really a satisfying ending.  I kept looking for ways to "win" but there were only other paths you could take--the most interesting one being the path that you probably took in the first place. 
 
9:05 is the first piece of IF from Adam Cadre that I can remember playing.  Not that I've been purposefully avoiding his stuff--it just happens that I haven't gotten to it yet.  I will definitely check out his other stuff--I see quite a few games out there.