Described as "ideal for a complete beginner providing they
examine everything" in the Readme. The puzzles are of the "look at x, find y, use it on z" variety.
This is really not bad for a game developed from scratch in Assembly. Yeah, I don't like that the "unknown input" message and the "item has no description message" are the same, and there are a few other minor flaws like this, but not bad, considering.
The game captures the spirit of the pre-Infocom text adventures very well--but it does feel updated somewhat. No mazes, and I wasn't dying without warning at every turn. I ended up with a score of 72--not sure what the max is. I suspect there is something you can do with the fungus to increase your score, but I'm not sure what it is. Anyway, I reached the conclusion of the game, so I'm happy. Also, just for the heck of it, I ran a few of the other .COM files in DOSBox--a fun little addition to the game. This one is worth checking out if you have a few minutes free some day.