I've seen this one before, but I'm not usually a big fan of mysteries. However inspired by the recent release of the source code for many of Christiansen's games, I tried this one out.
Overall I enjoyed this one quite a bit. It did guide you pretty well so the only thing you really had to be sure of is to keep reading the descriptions closely and examining everything. If you do that, you'll have no problem progressing.
I really enjoyed the logical as the PC worked through the solution himself was quite pleasing. Also the humor, while subtle, was fun as the PC tried to play it off that he knew this stuff all along.
The parser was very forgiving and there were some nice touches to simplify what could have been some tedious typing. The tutorial was a nice touch as it guided you through some of these niceties. Also the hint system, while I didn't need it really, was available and gently guided you to the next thing to do.
Overall, I liked this and would love to see more along this line. Not only will I be checking out the rest of the author's games. I might give the mystery genre another go.
I really like these style of games. I'm partial to the treasure hunt style of games. Give me some puzzles to solve, some treasure to find, and at least some sort of story bringing it all together and I'm perfectly happy. This game is just that. Took me about 20 minutes to finish and I only got slightly stuck once mostly because I had to guess the verb in a few places. Other than that, just a few minor grammatical issues were found.
Although there were a few cases where a few more verbs could have been used to ease some of the guessing, it still appears to be a pretty solidly coded game. One nice feature was it remembered solutions to puzzles when you had to perform them again, thus removing some of the monotony of going back and forth a few times (once my own fault when I failed to pick up a needed item early in the game.)
Overall a nice fun little adventure, just the kind that I enjoy.
Under-implemented and not a lot going on, however the story is very creepy, one that sticks with you for a time. I love Lovecraft and like these little bite-sized portions games like this give you.
This was a quick and simple take on the Biblical parable of The Lost Sheep. Fairly linear and puzzles are simple, though could perhaps be clued better as some solutions were a bit of a stretch and took some guessing at the author's intent. Hint system built in thought that would keep you from getting stuck for too long.
Having finished the game, I went back through to try out some of the AMUSING stuff that was mentioned. I realize it was meant to be funny and it is outside the main story line, but some of it really breaks that fourth wall. (Spoiler - click to show)The reference to Guy Fawkes and the giraffe really did it in for me.
Overall, not bad and a quick game if you only have a few minutes.
Just looking through some old games and stumbled upon this one. Quick intro that while short and never appeared to be finished, was actually quite fun. I especially liked the special mode you could get into after reaching an ending the first time. Pretty tame horror and a bit of comedy thrown in as well. Would have enjoyed seeing this one expanded on. Some issues and unimplemented things, but to be expected from an intro.
I've played this through a few times over the last couple months. Not that there is a ton of reply value with multiple paths or alternative solutions, but really because this is just a fun little diversion, that still give me a few chuckles. I thought it was well written, and perfect for a newcomer to IF. Ending I thought was a bit weak, yet it did fit well with the rest of the game....and who am I to talk, endings can be hard. Nice job.
This showed some promise. The writing wasn't bad, though there were some odd switches between second and third person that were a bit jarring when it happened. Despite that, I was pulled into the story. The narrator was an interesting dynamic to the story as he was a character himself and you could see the conflict and frustration of the narrator when Larry didn't do what he wanted him to. That I enjoyed and added a layer to the story I find it hard to find. I felt though it wasn't complete so the ending was kind of abrupt (unless that was a plot point I just didn't get)
I really enjoyed this one. The atmosphere in this was well done and surprisingly creepy. There was actually one spot where I actually jumped a little. (Spoiler - click to show)Look at the TV in the one room where it's on. The parser was well done too, there were very few times where I was searching for the correct word and many of the words I tried had at least some response. I actually tried breaking the parser to try find some flaws and found very few.
It's truly a shame these weren't completed as I really want to see what happens next. Only reason I gave it four stars is because it is very short and though I want more, I'm left hanging.
Nice job, perhaps the author will come back someday and finish this series.
A short little piece that puts you in the role of a door (to where, not sure), and gives you choices on who to let pass and who not. That's really it. Your decisions determine which path through the story you take. Currently not a ton of different options, but a few clever ones and some that don't really make a difference which you choose.
If the author chooses to expand this, I think it would have great potential to tell a much more interesting and deep story then it does now. I gave it three stars simply because of the potential and because of the ideas it has generated for myself.