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Door Simulator

by Giggling_Kiste

(based on 8 ratings)
2 reviews8 members have played this game. It's on 2 wishlists.

About the Story

This is the official door simulator 2013

You start off as a wooden door and have to choose for whom you'd like to swing open and whose path you want to block. Choose well.

Image taken from freedigitalphotos.net (http://www.freedigitalphotos.net/images/Other_Architecture_g299-Brick_Door_p23824.html) by Salvatore Vuono

Ratings and Reviews

5 star:
(0)
4 star:
(2)
3 star:
(1)
2 star:
(4)
1 star:
(1)
Average Rating: based on 8 ratings
Number of Reviews Written by IFDB Members: 2
5 of 5 people found the following review helpful:
Possibly an experimental joke game., October 5, 2013
by Hanon Ondricek (United States)

A several-move CYOA made with Quest. This will take less than five minutes. There are a couple of choices that you, as a door, have to make about who to let pass through and who to disallow. This could be expanded into something really cool (perhaps sort of a reductionist "Papers, Please") if the author chose to do so.

(Spoiler - click to show)Shows promise...for example after letting a child through, and blocking two suspicious men, Michael Jackson comes to the door. My thought was "I'm not letting him through, he's dead!" and I was correct. This is the type of absurdist humor that could be expanded upon. Right now it's if you guess wrong, you die somehow. I'd like to see ways that you could fail and perhaps learn the rules...or maybe in the same fashion of "Papers, Please" you get sets of ever more complicated conflicting and contrasting rules. With some thought and expansion, this would be the kind of cute joke game people might really enjoy along the lines of "The Idiot Test" apps for phones.

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3 of 3 people found the following review helpful:
Interesting idea, has some potential if expanded, October 5, 2013
by Jason Lautzenheiser (Navarre, Ohio)

A short little piece that puts you in the role of a door (to where, not sure), and gives you choices on who to let pass and who not. That's really it. Your decisions determine which path through the story you take. Currently not a ton of different options, but a few clever ones and some that don't really make a difference which you choose.

If the author chooses to expand this, I think it would have great potential to tell a much more interesting and deep story then it does now. I gave it three stars simply because of the potential and because of the ideas it has generated for myself.

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Game Details

Language: English (en)
First Publication Date: September 29, 2013
Current Version: Unknown
License: Freeware
Development System: quest
IFID: 20FCC4C1-C466-40F8-8D95-DF9730675439
TUID: hvpmrungnuu5f63f

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