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About the Story
This is the official door simulator 2013
You start off as a wooden door and have to choose for whom you'd like to swing open and whose path you want to block. Choose well.
Image taken from freedigitalphotos.net (http://www.freedigitalphotos.net/images/Other_Architecture_g299-Brick_Door_p23824.html) by Salvatore Vuono
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Number of Reviews: 2
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A several-move CYOA made with Quest. This will take less than five minutes. There are a couple of choices that you, as a door, have to make about who to let pass through and who to disallow. This could be expanded into something really cool (perhaps sort of a reductionist "Papers, Please") if the author chose to do so.
(Spoiler - click to show)Shows promise...for example after letting a child through, and blocking two suspicious men, Michael Jackson comes to the door. My thought was "I'm not letting him through, he's dead!" and I was correct. This is the type of absurdist humor that could be expanded upon. Right now it's if you guess wrong, you die somehow. I'd like to see ways that you could fail and perhaps learn the rules...or maybe in the same fashion of "Papers, Please" you get sets of ever more complicated conflicting and contrasting rules. With some thought and expansion, this would be the kind of cute joke game people might really enjoy along the lines of "The Idiot Test" apps for phones.
A short little piece that puts you in the role of a door (to where, not sure), and gives you choices on who to let pass and who not. That's really it. Your decisions determine which path through the story you take. Currently not a ton of different options, but a few clever ones and some that don't really make a difference which you choose.
If the author chooses to expand this, I think it would have great potential to tell a much more interesting and deep story then it does now. I gave it three stars simply because of the potential and because of the ideas it has generated for myself.
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