Story File
Requires a Z-Code interpreter. Visit IFWiki for download links.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page


by Kazuki Mishima profile


(based on 9 ratings)
2 reviews

About the Story

"Somewhere" is a short, very bare "interactive poem" written partly as a learning exercise in Inform 7.

Game Details

Language: English (en-US)
Current Version: 2
License: Freeware
Development System: Inform 7
Forgiveness Rating: Merciful
IFID: 28DCD432-B96E-48E2-AE97-0B817FF2F2D2
TUID: jkegjiy55tyn1cp0

From the Author

I'm not sure precisely what I was thinking of when I wrote this short experiment, but the point is that I think interactive fiction can be very poetic, and I would like to read more interactive poetry in the future. I wrote this during a break from "Buried In Shoes".


- View the most common tags (What's a tag?)

(Log in to add your own tags)

Member Reviews

5 star:
4 star:
3 star:
2 star:
1 star:
Average Rating:
Number of Reviews: 2
Write a review

6 of 6 people found the following review helpful:
Unassuming experiment in interactive poetry, September 16, 2009
by Felix Larsson (Gothenburg, Sweden)
Related reviews: *, literary

The work tries a curiously traditional IF take on poetry (rather than e.g. a hypertext one like Arid and Pale): There is a PC, who moves around in a two-room world, there are three objects and an NPC, and the basic standard commands are implemented (X, GET, ASK ABOUT, PUT IN). The poem is written from a 1st person perspective, though.

In spite of that mostly traditional IF setting, there is nearly no interactivity: You (i.e. the ĒIĒ of the poem) can examine the few things in the world, but apart from that there is only a single course of action open at any point in the poem. Twice the PC asks himself a yes or no question, but even then the choice doesnít change the course of events or the point of the poem.

Interactive Fiction can certainly be very poetic. Indeed, Mishima himself has written such works. But I donít think this particular poem presents an experience or an idea, a truth or a mood, a pun or whim, an image or an approach to language &c. &c. in any poetically compelling way.

3 of 5 people found the following review helpful:
Short and neat, February 2, 2008
by Chivalrybean (Oregon)

It only took be about 5 minutes to play, but it was a very interesting 5 minutes. Most (if not all) of the text was in rhyme, even the command prompt. This was someone I personally haven't seen before. It's more than an experiment than a game, but I think the results of the experiment are positive, and I'd like to see a larger project like this.

If you enjoyed Somewhere...

Related Games

People who like Somewhere also gave high ratings to these games:

Take, by Katherine Morayati (as Amelia Pinnolla)
Average member rating: (34 ratings)
You are battle-weary. Your armor is scanty and your countenance is loathsome; you tire of the swords flicking at your neck. But you have a duty. There is nothing you can't take. (Content warning: Violence, implied adult themes,...

HOLY ROBOT EMPIRE, by Caleb Wilson (as Ralph Gide)
Average member rating: (16 ratings)
You are going to find the Robopope and then kiss its papal ring, or your name isnít Morgen Santamore.

A Fly On The Wall, by Peregrine Wade
Average member rating: (4 ratings)
Across the city, strange events are taking place. But you are nothing more than a fly on the wall... or are you?

Suggest a game

This is version 4 of this page, edited by Dominic Delabruere on 28 November 2008 at 12:55pm. - View Update History - Edit This Page - Add a News Item