Spellcasting 101 - Sorcerers Get All The Girls

by Steve Meretzky


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Review

0 of 1 people found the following review helpful:
Starts strong, doesn't deliver., June 24, 2026

I really liked the Gateway games from Legend Entertainment, but next I played Eric the Unready which I didn't really care for, and now with this game.... Well, in some ways it's a bit better than Eric, the beginning of the game where you actually go to school and your classes progress on a schedule feels like a prototype to exploring the Gateway asteroid and I quite enjoyed that. Unfortunately, you quickly leave the University and never come back. It's a bit disappointing since I expect the game to mostly take place there.

Instead, much like Eric the Unready and the first Gateway game, the majority of the game is a series of mini text adventures, the first two (the island of lost souls and the island where time runs backward) are pretty good, and the rest of the game is not at all. The island of the gods is really dumb and the final sequence is just so poorly told and hamfisted. A bunch of characters you haven't seen since the beginning of the game and haven't thought about since just info dump on you while you solve some timed puzzles. it's really weak and that combined with the complete absence of personality for the ladies in the game (the seduction--if you can call it that--of whom is supposedly a selling point of the game) really leaves a bad taste in your mouth.

So, despite a few highlights like the two islands I mentioned and even a few clever puzzles here and there, I guess I can't really recommend this. I mean it just comes down to the writing. Why would you play a text adventure rather than a normal game if the writing isn't up to snuff? That's its selling point.

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