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About the Story
"Érase que se era un libro que se aburría... Dentro de sus tapas y arropado por dos hermosas guardas de color azul vivía una emocionante historia de barcos y piratas, pero escondido y olvidado en un extremo de la vieja estantería hacía ya mucho tiempo que nadie abría sus páginas. Poco a poco, sus viejos amigos habían sido relevados por misteriosas y brillantes cajas de plástico, en donde dormían hermosos discos plateados... el pobre libro se sentía muy solo."
Language: Castilian (es)
Current Version: 3
Development System: Inform 6
Forgiveness Rating: Polite
Baf's Guide ID: 2251
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This is a modern classic of the Spanish scene. Created by Antonia Visieda (aka Jenesis). It is a mashup of classic fairy tales tropes reimagined as a funny lighthearted puzzler for all ages.
It is, also, one of the few works in Spanish done for a juvenile audience in mind is ideal for kids above 7. The story is just for the fun of it, with nothing like serious topics or deep meanings, and that's just great.
It has some original use of the parser, the narrator and the break of the fourth wall, with the main character or avatar as a shape-shifting entity. Those features are not heavily used in the adventure, but, there they are.
The game comes in two formats, Z Machine, and AGE system. The AGE version is a remake with graphics and maybe, sound? I dunno, anyway AGE is an obscure Spanish system optimized for MUDs and roleplaying games that requires JAVA, and even with that, it is somewhat dificult to run the game, so I would go for the vanilla, only text, Z machine version.
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