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Au royaume des aveugles on ne regarde pas les dents

by Jeesay Ash

(based on 1 rating)
1 review3 members have played this game.

About the Story

Incarnez une brave petite gobeline cherchant à s'élever socialement, dans cette fiction interactive expérimentale au délicieux goût d'inachevé.

Ce court jeu a été réalisé pour le concours de fiction interactive francophone 2023, autour des thèmes trahison" et "archives". Il a été développé sur un prototype de moteur de jeu lui aussi créé pendant la jam.

Remerciements à la communauté Discord "Fiction interactive" pour son aide et sa passion du jeu textuel, et à Oyashirox pour ses tests.
Image de couverture par sarty96 :
https://www.deviantart.com/sarty96/art/Dina-the-Paladina-908831446

NB : La version linux a été produite via pyinstaller sur un système debian, et présente encore quelques soucis d'affichage non critiques qui seront corrigés prochainement.
Les sources (python3) seront mises à disposition prochainement.

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La saisie des commandes est expérimentale. Elle fonctionne par mot-clef :

Dans le cadre de ce jeu, ce n'est pas le verbe qu'il faut saisir en premier mais l'objet d'attention, et le mécanisme de suggestion se charge de lui proposer les actions qui lui sont applicables et les compléments éventuels.

Un système de complétion automatique, à déclencher par appui de la touche <TAB>, complète les commandes entamées et fait défiler les différentes suggestions de commande a valider.

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Écoulement du temps et planification :

Le temps s'écoule au fur et à mesure de vos actions dont la durée (estimée à droite de la commande correspondante.. en secondes pr le moment) peut être altérée par la fatigue de votre personnage.

Etre trop lent peut vous rendre incapable de réaliser les tâches prévues avant une date butoire.

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Gestions des affrontements physiques :

Les affrontements physiques ne sont pas régis par le hasard et vos adversaires choisissent leurs actions avant vous et sur la base de vos actions précédentes.

Ne soyez pas prévisibles !

Awards

Ratings and Reviews

1 of 1 people found the following review helpful:
A novel parser game with autocomplete and inscrutable mechanics, February 13, 2023
Related reviews: 15-30 minutes

This game is a demo for a new type of parser.

Basically, you type in the first letter or two of a noun on the screen, which brings up some possible words that can autocomplete, which you do by hitting tab; then you hit tab more to cycle through different actions or adjectives for that noun.

This is a clever idea. I did have some trouble navigating the game though. You're basically some kind of goblin entertaining an ogre king, so there were a ton of words that I didn't understand (looking them up, it was stuff like 'burping' or 'somersaulting') and there were some typos that I think were intentional like 'vous être'.

In structure, as far as I played, the game starts with you telling poems to the ogre king, then possibly fighting his executioner guy, then exploring your living quarters, then quoting proverbs, then fighting again.

Interaction was kind of wonky for me. Almost none of the actions have predictable effects; instead, it seems like the author's goal was to come up with funny or nonsensical results for most things. It was amusing, but it was hard to plan what happened. Combat was especially rough, with many actions healing the other opponent. On the itch page, others had complained about this, and the author suggested making sure that you mix up your attacks and not follow any pattern. I couldn't do this, and died during the second duel. There was also a clock that didn't seem to do much besides making you sleep for a while.

Overall the system looks pretty good, and the game is descriptive and amusing, but the actual game mechanics are pretty hard to figure out and could be explained more clearly.

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This is version 2 of this page, edited by manonamora on 23 February 2024 at 8:51pm. - View Update History - Edit This Page - Add a News Item - Delete This Page