This wasn't what I expected when I picked it up. I figured some kind of game about ants, maybe being tortured by people...perhaps like ANT BULLY: THE TEXT ADVENTURE.
Instead I got this really strange piece with insects anthropomorphized into beings more like people (a widow, a lawyer, a damsel, not a spider, slug, and damselfly); more importantly, I got a tale of twisted tenderness and ambiguous triumph.
The navigation was a little strange ("sunwards" and "widdershins" replace some traditional directions), but once I got that figured out, interacting with the other characters was...interesting. After a number of encounters, you start (Spoiler - click to show)wondering how THIS daughter is going to die. It puts the reader/player in an interesting position, to (Spoiler - click to show)root for your character's demise, so you can "win".
That (Spoiler - click to show)"repeated-death-to-gain-victory" mechanic would be all well and good, but it's the epilogue (Spoiler - click to show)from the Queen's point of view that elevates it from "a strange tale" to "a strangely beautiful tale."