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Review

3 of 3 people found the following review helpful:
Unique, Creative, and Creepy, December 6, 2020
Related reviews: IFComp 2020

Ascension of Limbs is a deliciously creepy parser game that’s heavy on resource-management mechanics. Every turn, the player is presented with a listing of valid commands and objects, so while there are definitely horrors to encounter, the dreaded game of guess-the-verb is not one of them.

Technically, the game is very well-polished, especially considering that it relies heavily on NPC behavior and ever-changing numerical variables. In my experience, everything seemed to work as intended. It might take a little while to get familiar with the mechanics and figure out the strategies for victory, since the whole thing is very unlike the typical text adventure, but it’s worth the time to get used to it. I found it quite satisfying once I’d worked out an effective business scheme through trial and error.

The palpable strength of Ascension of Limbs is in its unique brand of casual, creeping horror. It’s a game that might slowly draw you into a situation that isn’t quite right, and gently draw you to become complicit in it. The truth of the situation, and the consequences of your complicity, are not revealed at first. Maybe they’re never fully revealed at all. For the most part, it seems, the reader is afforded only disquieting glimpses into the horrors of this world, and left to try to piece things together for themself.

A very solid piece, well worth multiple playthroughs to experience the variety of different endings (and journeys) this game has to offer.

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