Return to the game's main page Reviews and Ratings
1-8 of 8 There were two things I really disliked about this game. First of all, and by far the most important, there is a huge amount of violence in the story. [...] The second thing that hurt Fort Aegea for me is the spell casting. You have a few spells you can cast which have very unique effects. However, the problem is that almost every single puzzles solution involves casting one of about four spells. [...]
You wrote this review -
Revise it
| Direct link | Add a comment >INVENTORY - Paul O'Brian writes about interactive fiction Most of the game is really fun -- it has several good puzzles and action sequences, a nice propulsive plot, and some surprising and well-drawn details. In addition, the game employs spellcasting, which is a kick -- there are lots of moments that measure up to anything in Enchanter, and the spells have the added virtue of being particularly well-suited to the character and thus helping to further define her. The game felt quite well-tested and proofread to me -- I found a few syntactical errors here and there, and maybe one or two bugs, but on the other side there are a number of rather complicated effects that the game produces with admirable smoothness. Oh, and lest I forget, Fort Aegea has some of the most gorgeous feelies I've ever seen with an amateur game, hand-drawn maps that positively exude Tolkien. I wouldn't hesitate to recommend this game to anyone who enjoys Dungeons-and-Dragons-influenced fantasy IF, especially games in the Enchanter vein.
You wrote this review -
Revise it
| Direct link | Add a comment 2 of
2 people found the following review helpful:
Phixio the gassy dragon., March 4, 2022You awaken to a wonderful day after a good night's sleep, ready to begin your duties as druid-priestess of Fort Aegea. Was this review helpful to you? Yes No Remove vote | Add a comment
3 of
3 people found the following review helpful:
Defeat a dragon through 4 subgames. Violent, and D&Dish., April 24, 2016by MathBrush Fort Aegea is a well made game about a priestess dealing with a dragon. After a brief prologue, you confront a dragon who challenges you to evade them for a day, or else they will kill all virgins in the area. Was this review helpful to you? Yes No Remove vote | Add a comment
- Grey (Italy), December 25, 2009 5 of
6 people found the following review helpful:
Run away! Run away!, April 23, 2008by Tom Hudson (Durham, North Carolina) A large chunk of the game is about running away, which makes a very nice motivation. However, the timing is extremely strict, which means that you learn by dying - again and again and again. Further, it can be quite cruel: if you don't pick up necessary but unobvious objects before you're on the run, you won't have a chance afterwards. A couple of minor bugs contribute to these problems (on one possible route, you can go 'west' into a room, but you can't go 'east' out of it - and trying to do so costs you the one-turn margin of error you have). Was this review helpful to you? Yes No Remove vote | Add a comment
- Steve Evans (Hobart, Tasmania), November 6, 2007 - Quintin Stone (NC), October 23, 2007
|