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The stage is set in a lakeside town from the end of the last century, where the protagonist begins to investigate a murder that occurred a year ago for some reason.
Content warning: Maybe violence, gore, or sexual themes
60th Place - 30th Annual Interactive Fiction Competition (2024)
| Average Rating: based on 11 ratings Number of Reviews Written by IFDB Members: 2 |
This is a mystery game in which you play as a journalist whose uncle has been falsely accused of a murder. By the time the PC finds out, the uncle has already been executed for his supposed crime, but the PC is determined to clear his relative’s name posthumously.
While journalism is a not-uncommon occupation for an amateur sleuth in mystery fiction in general, I don’t think I’ve seen it much in IF, so I thought that was a fun choice. Unfortunately, the game doesn’t do much with it. It’s not even the thing that grants you access to investigate—for that, the PC has to show an unexplained, never-again-referenced “other credential.” (Implying he’s actually some sort of undercover agent, I guess? Or has forged an ID to that effect?)
The gameplay is evidently parser-inspired, with a world model and progress that mainly involves finding an item in one location and using it somewhere else. Once you’ve found an item, the option to use it will appear automatically, so there’s no need to solve any puzzles per se; it’s just a matter of remembering which was the location where you needed to see something far away once you’ve picked up the telescope.
Polish is somewhat lacking, with inconsistent paragraph spacing and prose that often slips between first-person and second-person POV (possibly as an artifact of machine translation—the game doesn’t state that such tools were used, but it’s a very common problem in Chinese-to-English machine translation in particular). In cases where text appears conditionally or is added to a passage upon clicking a link, line breaks and even spaces between words tend not to appear where they should.
The logic of the narrative is also questionable in places, raising questions such as: Why was there conspicuous physical evidence just lying around the real crime scene (inside the culprit’s house where the culprit is still living) over a year after the crime? Or: Why was there a key in a drawer in a picnic table on a mountaintop that opened two different safes in two different people’s houses? That said, I was able to correctly identify the murderer based on the evidence I collected, so the internal logic does hold up where it counts.
So I’d sum it all up as a messy but enthusiastic first effort with a few interesting ideas (largely related to the small town's dark secret, which involves a crocodile cult), but there was one thing that really soured me on it: the PC is established out of the gate to be inappropriately horny, and when he finds adult magazines under the bed of the murder victim, a 12-year-old girl, this is said to inspire in him “despicable thoughts”. To me this is hard to read as anything other than an implication that he is in some way fantasizing about said 12-year-old. (Alternative possibilities mostly hinge on assuming the author is using “despicable” incorrectly, I feel.) Obviously this isn’t exactly condoned by the text, but it’s also not treated as very important. In the good ending, (Spoiler - click to show)he adopts the murder victim’s older sister, and this seems to be intended to be heartwarming rather than alarming. I think this aspect was in poor taste, and although it doesn’t come up much, it made me like the game much less.
This game is a murder mystery (one of several in this comp! Which isn't bad, there was one year where the 1st, 2nd, and 4th games were both murder mysteries) written in Twine, and fairly short to finish. It makes use of colored text, with red indicating closed off options, yellow with options to return to, and green for things found.
The idea is that some time ago, a girl disappeared, with her clothes being found in your uncle's basement and her body found eaten by crocodiles. Your uncle is convicted of sexual assault and convicted to death by crocodiles.
The gameplay consists of you searching around various locations in town, gathering clues and talking to individuals. You soon discover that things are far different than you might have been led to believe.
This feels like it might be a first game or a game of a newish author, as it has some classic mistakes new authors make (like having links that you can click over and over that repeat events like finding a key). If it is new, it's actually pretty good.
I didn't like the part where [spoiler]we look under a 12 year old girl's bed and find something undescribed that makes us aroused[/spoiler]. I did like the religious background we learn more about.