I liked this game, and felt it was a solid improvement over the author's previous game.
Here, you play as a member of the coast guard who is trying to track down a tramp steamer leaving a trail of destruction around the Florida coast.
The game is well-suited for children, with needed commands bracketed to be clear, light puzzles, and a generally positive and happy attitude.
Movement is unusual; a single N command might move you one room forward in a ship or send you dozens of miles through Florida. It reminds me of Victor Ojuel's game Pilgramage in that way.
The conversation system is well-presented, with an extra window popping up, although most conversations for me involved just going down the line one at a time.
I appreciate the game running smoothly and well. There were a couple of minor issues like 'an unsecured items', but overall it worked well. I feel like there could have been a bit more polish like replacing 'you can see Bart here' with something more specific.
So to me, it was descriptive, interactive, and fun, but not completely polished and I don't feel like I would revisit it. If the last game was a 5 or 6 out of 10, this one is a 6 or 7 out of ten.