I liked the “mundane horror” vibe of this game, with the eponymous wretched thing wandering around the PC’s house but not posing any active threat. The gameplay, then, is mostly exploring the house and piecing together what might have happened to get you to this point. Of course, you can also--as the game strongly suggests you should--poison the wretched thing and see how that plays out, and in fact that is necessary in order to get the ending that reveals the most information. Unfortunately, this additional backstory still doesn’t shed much light on the situation, and in fact introduces a new mystery that is left unsolved. On the whole, I think the mood is the game's most successful aspect, while the story and pacing don't quite hold up.