bitterkarella is known for making horror-themed games in Quest, both serious and humorous.
This game has more styling than most, with hand-chosen fonts and neon colors.
The storyline seems well thought-out, and the setting is evocative. It all feels like an intense and overwhelming dream, the kind you wake from gasping for air. It starts out light-hearted but gets more intense.
This game has the usual problems Quest does, which I think are inevitable given the platform. Of all bitterkarella's games, this is the one I'd most like to see polished up in Inform or TADS 3.