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About the Story
Sometimes you just need some rest. But don't sleep too deeply!
4th Place, La Petite Mort - English - ECTOCOMP 2020
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Number of Reviews: 3
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Parser text adventure written in Dialog: a thoroughly implemented one-room escape game, requiring careful examination of your surroundings and judicious use of your inventory. The "twist" is not the one I was expecting, but surprises and delights all the same. Too spoilery to discuss in any further detail, but it's so short you can complete it in in not much more time than it takes to read this review. Recommended.
The Long Nap is written in Dialog, and the first Ň-machine game I have played locally. Itís short, clever, appropriately spooky, and solidly implemented for a La petite mort game. The playthrough took about five minutes, and I was smiling with enjoyment all of the time.
I think it would be fair to describe this as an escape room game. You wake up in the dark and have to navigate from their until you exit the room.
This is exactly the kind of game that works well with La Petite Mort (the four hour competition): has a concept that wouldn't work as well in a longer game, has a constrained setting to allow for more detail.
I didn't encounter any implementation problems at all, which is pretty impressive. Definitely had a fun time with this little puzzler.
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This is version 6 of this page, edited by Zape on 8 December 2020 at 4:32am. - View Update History - Edit This Page - Add a News Item