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About the Story
Suddenly, a distant flash catches your eye. Running to the open door you see, outlined against the dark sky, a funnel cloud bearing down on the eastern field. You grab Toto, your little black dog, and hang onto the bed post. You spin wildly as your house is lifted into the center of the cyclone.
Acting in Character
It isn't meant to be an adaptation of the film, but an interpretation of the same pair of L. Frank Baum books (Land of Oz and Wizard of Oz) on which the movie was based. As such, it's a lighthearted story with an ambience all its own yet faithful to the books, an interactive fairy tale that will be enjoyed by youngsters and oldsters and in-betweensters.
See the full review
In The Wizard of Oz text adventure, you move through a story rather than explore an area, like in most interactive fiction games. I think more games should work like this, since it plays more to the genre's strengths. It's relatively good for kids because you don't have to map anything. Essentially, you move from scene to scene from the book, and solve little puzzles along the say. --That is until you get to the Emerald City, and that's why I want to review this unreviewed game. Once the Wizard sets you the task of killing the Wicked Witch of the West, the game starts bringing in characters and scenes from the book's first sequel, the Marvelous Land of Oz. I think this is a really good idea, and if they ever try to do a new adaptation of the book as a movie or TV show, this would be a good way to make the new version different enough from the original to not invite constant comparison, as well as to handle the problem of Dorothy not being in the second story if their planning to do a series. Also, the sequel tells you so much about the Land of Oz and its history and answers so many questions you might have from reading just the first book, it gives you a much fuller experience.
The graphics (in the C64 version) are quaint, and I enjoy the little tunes the game plays for you from time to time. The writing is appropriate for kids, but perhaps not as witty as the source material. I think this game doesn't receive the attention it deserves.
(As an aside, if you're playing this from a download, because, after all, magnetic disks don't last forever, don't play the DOS version, I'm pretty sure all the DOS versions available online are missing their second disks and your game will end when you get to Emerald City. C64 has better art and sound anyway.)
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