Galatea

by Emily Short profile

Mythological
2000

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Number of Reviews: 27
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6 of 42 people found the following review helpful:
Futile Guesswork, October 26, 2007
by AmberShards (The Gothic South)

Are you ready to be clobbered over the head with the 2x4 of modern man-hating female disparagement? If so, Galatea is the game for you. Many have crowed about the interactivity, but interactivity with a self-righteous female, statue or no, is not enjoyable. (Modern spineless males will enjoy the exercise in self-torture, doubtless.) Because the game goals are so vague, there's no real way to advance to the next state of conversation without playing an updated version of "guess the verb" called "guess the conversation topic". Thirty minutes of futile guesswork was enough for me. Galatea gets two stars for coding genius alone. As far as games go, it's a dud.

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Christina Nordlander, March 18, 2015 - Reply
I realise this is late, but this has got to have the distinction of being the single worst review on IFDb. It's using an awful lot of words to say "eww, a girl! Cooties!"
penguincascadia, February 26, 2016 - Reply
I agree. Galatea is a three dimensional person, not a 1D man-hating woman.
J'onn Roger, June 29, 2009 - Reply
I don't see how anyone who has actually played this game can say it's "man-hating feminism." Did you not notice the (numerous) times that Galatea comments "I am nothing without him."? Or how she (depending on how you play the game) develops a friendship with the PC?
AmberShards, December 31, 2009 - Reply
Ok, you don't see it. Galeta is self-righteous, self-obsessed, stuck-up, and so forth; the man is forced to basically grovel to "win" the game, if you count that as a "win". Her comments that "she is nothing without him" are just more of the usual hating men for making women dependent sort of self-immolation. Watch "The Piano" and you'll see exactly where this all comes from.
Dominic Delabruere, June 16, 2011 - Reply
I don't think the game really has a "winning" ending per se (though it's been a while since I've played it, so bear with me). Rather, there are a number of possible endings, all more-or-less equal, and the "winning" ending is simply the one that the player finds most satisfying. You might prefer the one in which (Spoiler - click to show)the player drives Galatea to suicide.
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