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2 of 2 people found the following review helpful:
An ultrashort parser game with 1 object, 1 NPC, and 2-3 responses, February 4, 2016

This game is a fun experiment in ultra-short parser games. Unlike the other reviewers, I was not able to read Aaron Reed's commentary on the game, but I still found it very enjoyable. It was part of a competition to create a game whose code could be tweeted.

There is one item, one NPC, and one meaningful interaction.

Overall, a fun experiment in minimalism. Mirrored by the later Twiny Jam games, which had Twine games with <300 words of text.

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