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1-8 of 8
2 of
2 people found the following review helpful:
![]() This game, made for a Speed-IF and never fully developed, reverses standard tropes. It may not even work as a longer game; as it is, could just use a little polish. Was this review helpful to you? Yes No Remove vote | Add a comment
1 of
3 people found the following review helpful:
![]() by Smidge that's about it. There was very little to do and if it wasn't so painfully short, you would get bored of it very quickly (mind you, neither there being little to do nor the story being short in length are good things). I played through a handful of times thinking "that can't be the end! I must have missed something!" but this was hopeful thinking. Each play through lasted a matter of a minute or two, and when I realized I could just wait for about 30 in-game minutes and end the game (which, as you'd imagine, only took a few seconds) that pretty much ruined any chance of me playing this again even if it were expanded upon in the future. Though the game's intro was better written than my review is, I spent more time writing this than playing several play-throughs of the game, and that's just disappointing... Was this review helpful to you? Yes No Remove vote | Add a comment
3 of
3 people found the following review helpful:
![]() A nicely written, warm up story. An exercise for both the reader and writer. It is rather short but it allows for some poking around. It might have been a better idea to have the interactor/player warp back to the room, instead of having to restart. And have some sort of counter that would say "And then there were only 3 little boys left in the room." Was this review helpful to you? Yes No Remove vote | Add a comment
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