This game is interesting from a coding point of view but a lot of it happens behind the scenes on the first playthrough.
You are trying to get home along the train tracks. The game tries to predict what you're going to do next and then does the opposite. If it can't predict it's sometimes random.
So on a first playthrough it just feels like completely random success and failure.
On subsequent playthroughs the mechanics are revealed through a guardian angel. It then can be a bit of a game to see what it responds to.
The text, while meaningful, is minimalistic and will eventually become repetitive on repeated play. So while the text isn't bad, I value the conceptual parts of this game more.