Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
46th Place - 7th Annual Interactive Fiction Competition (2001)
This is one IFComp game I was never able to play due to its use of an outdated Java platform that you have to pay to download.
I was able to decompile its files and port it to Inform (which I've added as a link here).
It's a small game, with only a few puzzles. You're exploring an abandoned building after trying to grab some loose change. The biggest puzzle is finding a mouse running around a maze. The logic of the maze is pretty frustrating: (Spoiler - click to show)You have to predict where the mouse will go and get a number to light up beneath it. Randomly, the mouse will go check the key. If it was happy before and had the right number lit up, it will push it out, otherwise it won't.
So, pretty small and kind of frustrating, but the java code was really neat to work with.
>INVENTORY - Paul O'Brian writes about interactive fiction
Goofy is a very small game, so although it was a pain in the neck to have to play it through rather than restoring, the process was relatively quick. Similarly, when the gameworld is as spartan as this one, not many verbs are required. Then again, such a bare-bones experience doesn't produce much fun, at least not for me.
See the full review