Out of the many wordplay games Andrew Schultz has made, the anagram ones are perhaps my favorites (along with Threediopolis). I feel like coming up with anagrams is hard enough to be fun but easy enough not to be overwhelming or send me to hints or online solvers right away.
This is a compact game, set on a circle (or torus) with 7 different locations. Each one is solvable through an anagram.
After that, there is a motion puzzle that is a little tricky to solve. What is going on, exactly? Well, it seems like they want you to (strong spoilers without an explicit solution) (Spoiler - click to show)visit every square of the torus, never moving more than half its length at once, and varying your steps somewhat.
It took me quite a while to figure out what was wanted here, as I kept finding solutions deemed 'too easy'.
Overall, I'd say this is a fairly challenging game, and definitely one not to miss for fans of the first two, longer games.