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About the StoryThe year is 1983.You are Roberta Williams -- Imagineer, Dream Weaver, and Renegade Adventure Game Designer. Sierra, the fledgling video game company that you founded with your husband Ken Williams, is in trouble. You need a hit game to stay in business. And not just any hit. You need the biggest hit that the video game world ever saw or else IBM is going to send a bunch of goons to knock you out and tie you up in a basement so deep that not even a helpful mouse that you earlier saved by throwing a shoe at a cat could save you. The pressure is on. But your mind is blank. Maybe a light snack would replenish your mental reserves... Game Details
Language: English (en)
First Publication Date: November 22, 2016 Current Version: Unknown License: Freeware Development System: Twine Forgiveness Rating: Polite IFID: Unknown TUID: t8w69y303xb3gk3a |
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Member Reviews
| Average Rating: ![]() Number of Reviews: 4 Write a review |
Most Helpful Member Reviews
3 of
3 people found the following review helpful:

by Robin Johnson (Edinburgh, Scotland)
This is a funny parody of convoluted puzzle adventures, in which you have to go through bizarre plots in order to make a sandwich, only to be killed arbitrarily by dwarfs demanding you answer wordplay puzzles and so on. It has a similar feeling to the ClickHole games.Was this review helpful to you? Yes No | Add a comment
2 of
2 people found the following review helpful:

by streever (America)
This short Twine piece satirizes and mocks the conventions of early Sierra adventures, making the simple task of "making a sandwich" a twisting and convoluted mess of converting to orthodox Judaism, befriending former President Jimmy Carter, and committing arson. The death states (there are many) evoke the incredibly cruel and unexpected failure states of early text games, with unpredictable and seemingly disconnected events resulting from simple verbs like "read".
I enjoyed it, but I feel like it could be deeper. You can probably investigate the entire piece in under 10 minutes. I think a longer game with more material could come out of this, and it would benefit from more storyline spread out over the material.
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1 of
2 people found the following review helpful:

by yam655
The old Sierra games rarely made anything as straight-forward as it might otherwise appear, and this game does a good job reflecting that. It's a bit short, but for someone who used to play (and frequently die) playing the old Sierra games, I found it quite enjoyable.Was this review helpful to you? Yes No | Add a comment
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