This is a Petite Mort game, meaning it was created in 4 hours or less.
The author has chosen two lovely Emily Dickinson poems focused on death and the afterlife. The author has turned them into a parser game as minimally as possible, so that looking or some other simple action is all that is needed to get the next action.
Most adaptations fail when they go 'off the rails', since people's writing is rarely as good as the original they're adapting, so choosing to be faithful to the original was a great choice.
Of course a game written in 4 hours tends not to be super polished, but I like the imagination here and the concept is done well.