Best of Three

by Emily Short profile

Slice of life

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Number of Ratings: 58
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- Edo, March 22, 2021

- Zape, November 12, 2020

- erzulie, September 26, 2019

- Bartlebooth, July 19, 2019

- SchnickelFritz (TX), December 26, 2018

- simonesays, November 6, 2018

- Wanderlust, August 2, 2017

- floraandfauna, May 22, 2017

- Sobol (Russia), May 21, 2017

2 of 2 people found the following review helpful:
Interesting Concept, March 18, 2017

The "game" plays out as a conversation. Most of it takes place in a coffee shop and the interactions with the surroundings are limited. I'd consider this game to be more experimental; gently testing the boundaries of the medium, letting the player uncover the back-story of the main character and the NPC, letting the player (to a point) decide how the conversation will go (through multiple-choice dialogue). It's an interesting concept and definitely worth playing. It felt more like reading a book than playing a game, which I think is the point, and I like the result. I gave this game only four stars because I didn't "love" it, though I would definitely recommend this relatively short game to others (especially beginners), and I'd play more games by this author (because I did "love" Bronze).

- Aselia, September 6, 2016

- Teaspoon, March 27, 2016

3 of 3 people found the following review helpful:
A two-person conversation game about old dreams, loss, and life, February 3, 2016

Best of Three is a menu-driven conversation game by Emily Short set entirely in the real world.

The game is a vast labyrinth of twisting conversation and topics. The characters are classic Short characters; young, independent, world-wise woman and slightly older, cynical and slightly dissipated man.

The game has a grey and 'ending' feeling. I have only played to one ending so far, and I assume there is a better one, but no matter what, there is no black-and-white happy ending in this game. But I still enjoyed it.

I put off this game for a long time because of the profanity in the opening scene; often. Once I started it, I was pleased to see that it had disappeared.

One playthrough took around 15 minutes.

- Indigo9182, May 29, 2015

- Thrax, March 12, 2015

- Khalisar (Italy), October 11, 2014

- Sdn (UK), April 13, 2014

- Cloud-Of-Judgement (Eastern Europe), April 9, 2014

- E.K., November 17, 2013

- Adam Myers, September 19, 2013

- DJ (Olalla, Washington), May 9, 2013

- Ann R. J., April 19, 2013

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

[G]litches aside, the conversation felt real more often than it felt artificial, and that is a significant achievement. The writing is superior throughout, and achieves pure brilliance on occasion. I may have had some issues with the storyline, and I may have encountered some bugs, but I enjoyed Best of Three very much nonetheless.

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- Floating Info, April 6, 2013

- verityvirtue (London), January 24, 2013

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