Constraints

by Martin Bays

2002
Surreal
Inform 6

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Review

4 of 4 people found the following review helpful:
A bizarre anthology of three point-making philosophical games, February 3, 2016
Related reviews: 15-30 minutes

This is a game of mini-games. As the author says, each of the three short games are unrelated except by concept. Each game strives to make a philosophical point by putting constraints on the user.

The games vary in enjoy ability. One of the games was actually quite enjoyable, with dynamic constraints. The other two were not very exciting.

The writing is melodramatic; it really reminded me of what you might expect if you told a university English class to "write something deep". It's hard to tell, though, if the author is doing this purposely or not, which is a point in the game's favor.

There is unnecessary profanity in the first game, a strange departure from the tone of the rest of the game.

For those who have played through all three games and read all of the author's additional notes and material:

(Spoiler - click to show)There is a fourth "endgame" which, I believe, is what the author refers to when he says part of the game is inspired by House of Leaves. At first, I really enjoyed this game, but then I began to realize that the game seems to place the new staircase only when a large percentage of the map has been explored, and then places it in the unexplored spot closest to the entryway. Because of the House of Leaves reference, I do not believe this puzzle is intended to be solved.

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Andrew Schultz, May 6, 2015 - Reply
Welp, House of Leaves really was written that long ago! And I still haven't read it yet.

This interested me because I like having these odd mini-games, and your review reminds me the game might be like Truthcraze's The Test is Now READY from 2012. So I want to give it a look.
Hanon Ondricek, May 6, 2015 - Reply
Man, how would someone make an actual House of Leaves game? Exploration like GONE HOME and a house that contains hundreds of documents and a computer with a parser game on it that starts referring back to itself and the real world in Escher twists...
Andrew Schultz, May 6, 2015 - Reply
Maybe it could throw itself into an infinite loop at some point!

Or it could pretend to, somehow.
Hanon Ondricek, May 6, 2015 - Reply
It's a game about exploring a house that's bigger on the inside than the outside and inside there's a computer where you play a game about writing a game about a house that's bigger on the inside than the outside and doors randomly appear and whenever you type the word "house" it turns blue.
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