9:05

by Adam Cadre profile

Slice of life
2000

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Reviews and Ratings

5 star:
(144)
4 star:
(259)
3 star:
(108)
2 star:
(19)
1 star:
(5)
Average Rating:
Number of Ratings: 536
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- yleaf, June 30, 2024

- gildedSnail, June 25, 2024

- Blooky22, June 18, 2024

- caligula jones, March 17, 2024

- witchcock (Gainesville, FL), February 20, 2024

- Wallace, February 18, 2024

- comfysynth, January 22, 2024

- itschloe (Texas), January 8, 2024

0 of 2 people found the following review helpful:
Four Stars, December 23, 2023

This is a game I always recommend to people curious about the text adventure genre. It's short, simple, and the parser won't fight you. The twist at the end is fun and the game is fast enough to ensure you reach it. Expect to play through it a second time when you discover the secret.

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- Max Fog, December 10, 2023

- Clankit , November 1, 2023

- fidwell (Ohio), September 20, 2023

- jonathanhuston, September 17, 2023

- xyzoe (Pacific Northwest), September 15, 2023

- SandwhichMeat, September 9, 2023

- pidge, September 3, 2023

- Edo, August 17, 2023

- ledzeppelin295, August 6, 2023

2 of 2 people found the following review helpful:
I wish there was just a bit more., July 25, 2023

I have a huge folder on my PC full of interactive fiction games that I've been collecting for years, most of which, to be honest, I still haven't tried. Every few years I get the urge to play some, and this time I decided to reorganise everything. As you might expect, this little game was at the top of the list, so I decided to play it. It didn't take long and I found it mildly amusing.

My disappointment with this game comes not from the scenario, which has potential, or the twist, which is both fun and a little bit "meta", or the length, which is suitable (and I'm a big fan of short stories in fiction, so this is really not a problem) -- It's just that I wish the author went a little wilder with it. A player can probably tell right off that something about the situation doesn't add up, and I think the game should give the player a little more freedom to step out of the box as it were and do weird stuff. You kind of have to follow one of three or four expected patterns and trying to do outlandish things (as I think a character in your position probably would) doesn't work. You can't interact with anyone, even though there are a few opportunities that might suggest you could do so. Certain things aren't mentioned in order not to spoil the twist in the game, but you'd think they would be, logically -- one of them is and can provide a little fun when you play the game a second time, and you might even discover it the first time through (revealing the "twist" at the outset and thus allowing you to beat the game), bbut even that has no real possibilities for manipulation.

Still, this is likeable enough. I'd love to see something a bit more playful and expansive from the author on a similar theme. This almost seems like a trial run for something.

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- Bell Cyborg (Canada), July 21, 2023

- ldk, June 18, 2023

- Nitori, May 8, 2023

- elysee, May 3, 2023

- Hugginnn, April 20, 2023

- egostat (Purgatory of Social Ineptitude), April 2, 2023


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