This game is an essay in an expendable format, written for the Neo Twiny Jam in 500 words or less.
It's an edgy tale, with theme of black, red and white and displayed over a background of what looks like abstract art of muscle cells.
It is one static paragraph with numerous links that expand into their own page, giving it the feel of a children's book with little openable paper windows giving more details. I like this technique and would enjoy seeing i more for short works.
It's about self-harm, and a very different take than Gavin Inglis's game Hana Feels, which was an educational game designed to inspire sympathy. This game explicitly rejects sympathy; to the author, self-harm varies between amusing and matter of fact. It's not meant to be something sad.
The game has a very focused narrative and tone. The narrator wants zero credit or sympathy for both self-harming and stopping self-harming, so in accord with their wish, I will afford them none, but for other readers in similar situations, I do have sympathy for you.