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An interactive horror story set on a supernaturally ruined Victorian canal.
You've bought a narrowboat. You've hired a crew. Can you survive the myriad horrors of the fog-drenched Poulton waterway?
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Made with inkle Studios' ink engine.
Cover image: Foggy Canal, Radcliffe by David Dixon.
9th Place, Le Grand Guignol (English) - EctoComp 2017
| Average Rating: based on 5 ratings Number of Reviews Written by IFDB Members: 2 |
This game is actually quite extensive for an ectocomp game.
Written with Ink (I think), it has you travelling up a river that is completely infested with monsters of various kinds, mostly zombie-like creatures and ghosts. You are in a sort of alternate Victorian era, with enormous factories and electrical equipment and such.
The game heavily advertises its stats-based nature, with money, fuel, tea, and health being tracked. It took me around 30 minutes, and I played to a non-satisfactory ending. Recommended if you're looking for a more stats-based approach to Ectocomp.
A succinctly written but atmospheric story, where you must make decisions to survive a boat journey in a fallen world. The very limited resources work well to create tension (despite options being somewhat limited over a short story duration), keeping the journey gripping.
The setting is obscure, but unlike some stories is not overreliant on this to the point of being obtuse; here it works to remain intriguing.
Ectocomp Games (All English Winners/Entries) by thecanvasrose
A list I created for myself so I can play all of these games. Sorted by rank and year. English entries. I'll add descriptions and my own ratings (out of 5 stars) to the entries in this list as I go through them.